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Thread: Battle baby challenge

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    Ogre in the Playground
     
    OldWizardGuy

    Join Date
    Apr 2017
    Location
    Vancouver <-> Dublin
    Gender
    Male

    Default Re: Battle baby challenge

    BABETTE THE BABY, 1ST-LEVEL INFANT SORCERER
    Size/Type: Tiny Humanoid (human)
    Hit Dice: 1d4+1 (5 hp)
    Initiative: +5
    Speed: 10 ft. (2 squares)
    Armor Class: 13 (+2 size, +1 Dex), touch 13, flat-footed 12
    Base Attack/Grapple: +0/-9
    Attack: Spear +1 melee (1d4-1/x3)
    Full Attack: Spear +1 melee (1d4-1/x3)
    Space/Reach: 0 ft./0 ft.
    Special Attacks: Spells
    Special Qualities: Human traits, summon familiar
    Saves: Fort +1, Ref +1, Will -2
    Abilities: Str 8, Dex 13, Con 12, Int 10, Wis 2, Cha 21
    Skills: Bluff +9, Concentration +5, Hide +9*, Knowledge (arcana) +4, Spot -1*
    Feats: Improved Initiative, Spell Focus (enchantment)
    Environment: Wherever she pleases!
    Organization: Unique (plus Feathers and Fido)
    Challenge Rating: 3
    Treasure: Gear (see below)
    Alignment: Chaotic good
    Advancement: By character class
    Level Adjustment: +0

    "Goo goo ga ga"

    Babette the baby is an adorable and generally good-natured baby who left her cradle to seek her fortune. She is accompanied by her trusty companions, Feathers and Fido.

    In social situations, Babette relies on her tremendous charm and facility for nonverbal Bluffing i.e. playing peekaboo. She keeps Feathers and Fido close to her out in the wilderness, to rely on their acute Listen and Spot skills and to benefit from Alertness (via Feathers).

    Babette speaks only a few words of Common, generally not enough for protracted conversation (though she can still cast spells with verbal components).

    Combat
    Babette generally resorts to sleep spells to pacify her opponents, before performing coup de grace attempts on them one by one with her spear. When faced with individual opponents she instead attempts to daze them so that Feathers and Fido can attack with impunity. Against undead, she fires disrupt undead spells and has her minions deliver the killing blows.

    Summon Familiar
    Babette is served by Feathers the hawk familiar (2 hp). She gains Alertness as a bonus feat while he is within 5 feet.

    Spells
    Babette casts spells as a 1st-level sorcerer.

    Spells Known (7/4; save DC 15 + spell level; 16 + spell level for enchantment)
    0th-daze, disrupt undead, orb of acid, prestidigitation; 1st- colour spray, sleep

    Skills
    *Babette has a +8 size modifier on Hide checks due to being Tiny. She also has a +3 bonus on Spot checks in bright light due to having a hawk familiar.

    Gear
    Fido the guard dog (25 gp), Tiny spear (2gp), spell component pouch (5 gp); total value 32 gp.
    Last edited by rferries; 2017-09-15 at 12:36 AM.