Spirit Troll

Spirit Troll is an Acquired Template that can be applied to any Troll. It infuses them with the same elemental power as an Invisible Stalker. This makes it weaker in some respects but stronger in others. The influence of the Elemental Planes usually also alters the Trolls thinking quite significantly, and extreme Alignment changes are common. It's rare to see anyone employ the rituals necessary to create a Spirit Troll, and just as rare to see one willing to volunteer for it.

Size and Type: Type changes to Elemental with the Air, Extraplanar, and Giantblood Subtypes.

Hit Dice: The base creature gains 2 Hit Dice, and hp are recalculated.

Speed: Unchanged.

Armor Class: Natural AC Bonus lowers by -2.

Attacks: Recalculate BAB due to extra Hit Dice.

Damage: Claw damage increases to 2d4 plus Str Modifier.

Special Attacks: Retains all Special Attacks of the Base Creature plus gains the following:

Natural Invisibility (Su): This ability is constant, allowing a stalker to remain invisible even when attacking. This ability is inherent and not subject to the invisibility purge spell.

Special Qualities: Retains all Special Qualities of the Base Creature plus gains the following:

Improved Tracking (Ex): A Spirit Troll is a consummate tracker and makes Spot checks instead of the usual Survival checks to trace a creature’s passage.

Saves: Recalculate Saves due to Type Change and extra Hit Dice.

Abilities: -4 Str, +4 Dex, +8 Int, +6 Wis, +4 Cha

Skills: Recalculate Saves due to Type Change and extra Hit Dice. Move Silently, Search, and Survival are added to Class Skills.

Feats: Unchanged.

Environment: Unchanged.

Organization: Solitary

Challenge Rating: +2

Treasure: Unchanged

Alignment: Usually Neutral

Advancement: Unchanged.

Level Adjustment: +4