RAGEADIN II: Electric Boogaloo!

Quote Originally Posted by Garek Grutshank
Garek Grutshank

Race: Desert Half-Orc
Build Stub: Paladin 1/Half-Orc Paragon 2/Paladin +3
Multiclass Penalty: No.
Languages: Common, Orc
Alignment: LG
Ability Scores:
Ability Score Racial (Points)
Strength 16 - (10)
Dexterity 10 - (2)
Constitution 14 +2 (4)
Intelligence 10 -2 (4)
Wisdom 12 - (4)
Charisma 15 - (8)
Ability Score Increase (4th): Charisma 16

Level Class Base Attack Bonus Fort Save Ref Save Will Save Skills Feats Class Features
1st Half-Orc Paladin 1 +1 +2 +0 +0 Intimidate 4, Jump 4 Intimidating Strike Aura of Good, Detect Evil, Righteous Fury 1/day
2nd Half-Orc Paragon 1 +2 +4 +0 +0 Intimidate 5(+1), Jump 5(+1), Tumble 2(+2) Divided Ancestry, Monstrous Mien, Skilled City-Dweller ACF (Tumble)
3rd Half-Orc Paragon 2 +3 +5 +0 +0 Intimidate 6(+1), Jump 5, Tumble 5(+3)[/B] Intimidating Rage Rage 1/day, Skilled City-Dweller ACF (Tumble)
4th Paladin 2 +4 +6 +0 +0 Intimidate 6, Jump 7(+2), Tumble 5 Divine Grace, Lay On Hands
5th Half-Orc Paladin 3 +5 +6 +1 +1 Intimidate 8(+2), Jump 7, Tumble 5 Aura of Awe, Divine Health
6th Paladin 4 +6 +7 +1 +1 Intimidate 8, Jump 7, Tumble 5, Skill Trick: Never Outnumbered (+2) Imperious Command Turn Undead

Additional Feats:
1. Extra Rage (Complete Warrior)
2. Righteous Wrath (Book of Exalted Deeds)
3. Frightful Presence (Draconomicon)
4. Menacing Demeanor (Races of Destiny)
5. MOAR Extra Rage (Complete Warrior)
6. Power Attack
7. Resounding Blow (Book of Exalted Deeds)
8. Mad Foam Rager (PHBII)
9. Divine Might (Complete Warrior)
10. EVEN MOAR Extra Rage (Complete Warrior)

Paladin Spell: Usually deafening clang or swift bless weapon (Spell Compendium).

Spoiler: Level Breakdowns

Level 1: Garek starts off as a Half-Orc Paladin, which gives him d12 hit points, Intimidate as a class skill, and swaps Smite Evil for Righteous Fury. This last ability can be activated as a free action 1/day as a rage-like damage buff, stacks with other forms of rage, and lasts multiple rounds (1 + Cha bonus). Garek's first feat choice is Intimidating Strike, which allows him to combine a standard attack with an Intimidate check. In most 3.5 games, losing the ability to make a full attack would be considered a disadvantage, but in E6 standard attacks are much more common. If Garek later picks up some Fearsome armor (Drow of the Underdark), Intimidating Strike pairs up very well with the move-action demoralize. There is some disagreement over whether Intimidating Strike can be activated with a zero penalty, but even if the DM rules otherwise, a -1 penalty feels like a small price to pay for a debuff that lasts the entire encounter.

Level 2: At 2nd level, Garek enters Half-Orc Paragon, and the big pick-up here is Monstrous Mien, which gives him a +4 racial bonus on Intimidate checks. Half-Orc Paragon also gets more skill points, allowing Garek to pick up some ranks in Tumble via the Skilled City Dweller ACF.

Level 3: Who says Lawful Good can't get angry? Garek picks up not only Rage but Intimidating Rage, allowing him to demoralize an enemy as a free action while raging. This allows Garek to start a round with Intimidating Strike to shaken, and then follow up with a demoralize against the same enemy to make them frightened or shaken another enemy that he couldn't quite reach with a melee attack. With his extra skill points, Garek continues to max out Intimidate and puts the rest into Tumble.

Level 4: Garek returns to his career as a paladin, picking up Divine Grace and Lay On Hands. These abilities don't really involve being angry or intimidating, but they are signature abilities that everyone would expect a paladin (even an angry one) to have. This is not a substitution level, so Garek puts his 2 skill points into Jump.

Level 5: This is a substitution level, so Garek tops off Intimidate and picks up Aura of Awe, which gives any evil creature within 10' a -2 penalty against Intimidate checks and fear effects (or rather a +2 bonus from Garek's point of view). Garek's total Intimidate bonus against an evil opponent is up to +17 (8 ranks, +3 Cha, +4 Monstrous Mien, +2 Aura of Awe).

Level 6: Paladin 4 unlocks quite a few goodies. First, there's Turn Undead and 1st-level Paladin spells (such as deafening clang and swift bless weapon. With his two skill points, he picks up Never Outnumbered to demoralize multiple opponents. And for his 6th level feat, he picks up Imperious Command, causing his demoralized opponents to cower for a round. This means Garek can start off the round by closing into melee range with a move action, activate Righteous Fury as a free action, make an Intimidating Strike as a standard action, cast deafening clang as a swift action for +1d6 [sonic] damage and a save vs. deafness, make an Intimidate check if he hits, activate his Intimidating Rage to make a demoralize check as a free action against a target up to 30' away, and use Never Outnumbered to demoralize any other enemies within 10'.

To make sure he can do this more than once per day, Garek's first "epic" feat is Extra Rage. After that, Righteous Wrath adds an additional Will save vs. shaken against evil opponents. Frightful Presence adds an additional Will save vs. shaken to all opponents within 30' whenever Garek attacks or charges. Menacing Demeanor gives him another +4 untyped bonus on Intimidate checks, and then he can go back to stockpiling Extra Rage for additional rages per day. If 5/day is sufficient, then Garek can look at improving some other areas, such as Power Attack for more damage, Resounding Blow for an additional round of cowering, Mad Foam Rager for delaying attacks/spells/effects, and then maybe something that uses his Turn Undeads, such as a devotion feat or Divine Might.

Spoiler: Sources

Book of Exalted Deeds: Righteous Wrath, Resounding Blow
Cityscape Web Enhancement: Skilled City Dweller
Complete Scoundrel: Never Outnumbered
Complete Warrior: Intimidating Rage, Extra Rage, Divine Might
Draconomicon: Frightful Presence
Drow of the Underdark: Imperious Command
Player's Handbook II: Intimidating Strike, Mad Foam Rager
Races of Destiny: Half-Orc Paladin, Menacing Demeanor
Unearthed Arcana: Desert Half-Orc