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Thread: Princess Celestia's Homebrew Corner

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    Ogre in the Playground
     
    Celestia's Avatar

    Join Date
    Dec 2016
    Location
    Canterlot, Equestria
    Gender
    Female

    Default Eldritch Soul

    The Eldritch Soul

    Prerequisites:
    Alignment: Non-Good
    Skills: Diplomacy 6, Knowledge (Arcana) 6
    Special: 2d6 Eldritch Blast damage, Soul Binding class feature

    ------------------------------

    Hit Die: d6

    Level BAB Saves Special Invocations/Binding
    1 +0 +2/+0/+2 Invocations, Soul Binding +1 level of existing invoking class,
    +1 level of existing binding class
    2 +1 +3/+0/+3 Eldritch Vestige +1 level of existing invoking class,
    +1 level of existing binding class
    3 +2 +3/+1/+3 Infernal Influence +1 level of existing invoking class,
    +1 level of existing binding class
    4 +3 +4/+1/+4 +1 level of existing invoking class,
    +1 level of existing binding class
    5 +3 +4/+1/+4 Soul Power +1 level of existing invoking class,
    +1 level of existing binding class
    6 +4 +5/+2/+5 +1 level of existing invoking class,
    +1 level of existing binding class
    7 +5 +5/+2/+5 Expel Vestige +1 level of existing invoking class,
    +1 level of existing binding class
    8 +6 +6/+2/+6 +1 level of existing invoking class,
    +1 level of existing binding class
    9 +6 +6/+3/+6 +1 level of existing invoking class,
    +1 level of existing binding class
    10 +7 +7/+3/+7 Vestigial Knowledge +1 level of existing invoking class,
    +1 level of existing binding class
    Class Skills (2 + Int)
    Bluff, Concentration, Craft, Decipher Script, Diplomacy, Disguise, Gather Information, Intimidate, Knowledge (Arcana), Knowledge (Religion), Knowledge (The Planes), Profession, Sense Motive, Spellcraft, Use Magic Device

    Weapon and Armor Proficiency: An eldritch soul gains no proficiency in weapons and armor.

    Invocations: At every level, an eldritch soul gains an increase in caster level, invocations known, maximum invocation level, and eldritch blast damage as if she had gained a level in her previous invoking class. She does not, however, gain any other class features.

    Soul Binding: At every level, an eldritch soul gains an increase in binder level, number of vestiges she can bind, and maximum level of vestige she can bind as if she had gained a level in her previous binding class. She does not, however, gain any other class features.

    Eldritch Vestige (Su): At level two, an eldritch soul gains the ability to augment her vestige granted powers with eldritch energy. Whenever she uses a vestige ability that deals damage (except natural weapons), she can add the effects of one of her known eldritch essences. This ability can be used a number of times per day equal to her charisma modifier.

    Infernal Influence (Ex): After dealing with fiendish forces or so long, an eldritch soul can channel their inherent charm into her dealings with other strange entities. At level three, she gains a +4 competence bonus on binding checks to bind a vestige.

    Soul Power (Su): A fifth level eldritch soul can exert enough influence over her bound vestiges to gain extra aid in battle. She gains a +2 bonus on attack rolls with eldritch blast for each bound vestige she possesses. In addition, she gains other effects based on the number of vestiges she has bound. If she has two or more bound vestiges, she also gains all previous abilities, as well.
    • One vestige: +1 damage per eldritch blast die.
    • Two vestiges: Reroll all ones when rolling eldritch blast damage (once per blast).
    • Three vestiges: Apply a second eldritch essence (number of times per day equal to charisma modifier).
    • Four vestiges: Use eldritch blast as a swift action (number of times per day equal to charisma modifier).

    Expel Vestige: An eldritch soul is accustomed to the fickle nature of fiends and uses that in her dealings with vestiges. At level seven, she gains Expel Vestige as a bonus feat. In addition, she only suffers a -5 penalty on binding checks for using the feat, and she can use it a number of times per day equal to her charisma modifier. If she already has Expel Vestige, then she gains any other bonus feat for which she meets the prerequisites.

    Vestigial Knowledge (Ex): At tenth level, an eldritch soul has mastered her ability to cheat extra power out of her bound vestiges. She gains the use of an additional invocation for each vestige she has bound. These invocations must be at least one level lower than her maximum invocation level. Also, she may only use these vestige granted invocations once every five rounds. Though, any effects that increase the frequency of use for vestige abilities also applies to these invocations.
    Last edited by Celestia; 2018-08-14 at 05:33 PM.
    Princess Celestia's Homebrew Corner
    Old classes, new classes, and more!

    Thanks to AsteriskAmp for the avatar!