Gargantua Troll (Mystara Campaign)
Huge Giant
Hit Dice: 24d8+168 (276 hp)
Initiative: +2
Speed: 60 ft. (12 squares)
Armor Class: 22 (-2 Size, +2 Dex, +12 Natural), touch 10, flat-footed 20
Base Attack/Grapple: +18/+40
Attack: Claw +30 melee (2d6+14) or Club +30 melee (4d6+14) or Rock +30 Ranged (2d8+14)
Full Attack: 2 Claws +30 melee (2d6+14)and 1 Bite +25 melee (2d8+7) or Club +30/+25/+20/+15 melee (4d6+14) or Rock +30 Ranged (2d8+14)
Space/Reach: 15 ft./15 ft.
Special Attacks: Rend (4d6+21), Rock Throwing, Swallow Whole
Special Qualities: Darkvision 90í, Low Light Vision, Regeneration 10, Scent, Rock Catching
Saves: Fort +21, Ref +10, Will +9
Abilities: Str 39, Dex 14, Con 24, Int 6, Wis 9, Cha 6
Skills: Climb +18, Jump +17, Listen +11, Spot +11
Feats: Alertness, Awesome Blow, Fling Enemy, Improved Bull Rush, Improved Snatch, Iron Will, Power Attack, Snatch, Track
Environment: Any
Organization: Solitary
Challenge Rating: 11
Treasure: Standard
Alignment: Usually Chaotic Evil
Advancement: BY Character Class
Level Adjustment: ---

Gargantua is a well known mage and lunatic in the land of Mystara. His obsession with crafting huge versions of regular monsters and sending them out into the world is well known. Thankfully there are very few Troll Gargantuas, as the world would likely be scoured clean of life if there weren't enough mages to put them down.

Rend (Ex): If a troll hits with both claw attacks, it latches onto the opponentís body and tears the flesh. This attack automatically deals an additional 4d6+21 points of damage.

Rock Throwing (Ex): Adult Trolls are accomplished rock throwers and receive a +1 racial bonus on attack rolls when throwing rocks. A Troll of at least Large size can hurl rocks weighing 40 to 50 pounds each (Small objects) up to five range increments. A Huge Troll can hurl rocks of 60 to 80 pounds (Medium objects). The range increment is 140 feet for a Gargantua Troll's thrown rocks.

Swallow Whole (Ex): A Troll can try to swallow a grabbed opponent of up to two sizes smaller by making a successful grapple check. The swallowed creature takes 2d8+8 points of bludgeoning damage and 8 points of acid damage per round from the Troll's gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 12). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.

A Huge Trollís gizzard can hold 2 Medium, 8 Small, 32 Tiny, or 128 Diminutive or smaller opponents.

Regeneration (Ex): Fire and acid deal normal damage to a troll. If a troll loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.

Rock Catching (Ex):
A giant of at least Large size can catch Small, Medium, or Large rocks (or projectiles of similar shape).

Once per round, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 20 for a Medium one, and 25 for a Large one. (If the projectile provides a magical bonus on attack rolls, the DC increases by that amount.) The giant must be ready for and aware of the attack in order to make a rock catching attempt.

Combat: Troll Gargantua's fight very similar to Trolls. They have however lifted a few fighting techniques from their Giant kin.