1. - Top - End - #8
    Dwarf in the Playground
     
    pygmybatrider's Avatar

    Join Date
    Jun 2017

    Default Re: D&D 5e Base Class Contest III: The Elements, and not the periodic ones (probably?

    My entry: the shaman.

    A Wisdom-based half-caster, who summons totems to aid allies and uses Shock spells to augment their spellcasting and melee attacks. The three subclasses have different focuses: Elemental is a blaster, Enhancement is a mobile melee damage dealer/tank in a pinch, and Restoration is a healer/buffer.

    Designed to have less AC, HP (excepting Enh in most recent version) and nova damage than Paladins, with more class features able to be used at range. I think (tentatively...) that I hit a good balance between 'rock' features (mainly coming from subclass features) and 'ribbons' (mainly coming from base class features). The class does feel front-loaded from levels 1-3, but I figure this isn't unusual for 5e.

    Shock Spells and Totems are the defining features of the base class, with the subclasses taking the shaman in very different directions.

    Would love to hear what you guys think 8-)

    Homebrewery:
    http://homebrewery.naturalcrit.com/share/r1YNZfzYQ

    PDF:
    https://drive.google.com/file/d/1vXe...j5Qg40OLs/view
    Last edited by pygmybatrider; 2018-09-23 at 02:53 AM.