I'll edit it into that post, just so I don't forget it again.
Fortunately, those are pretty easy to throw together to test. Once we have something more concrete, I can get a quick sandbox tossed together.
Plus, I have been going back and forth on what happens to an Army when it's Deployed, but then goes over to Confiscate Technology. It's not immediately intuitive, and dodging that entire problem certainly would be convenient.
More to the point, I'm not actually looking for numbers yet. What we need to figure out is more the behavior of the various Stages, rather than hard numbers. So speaking in terms of significance is actually perfect here. Here's an example of what I'm talking about, using Insurrection from a page or so ago:
All Stages: % chance each turn of destroying a Deployed Enemy Army unit (Possibly increases with higher Stages?), minor decrease to Development Level/turn
Stops when: No more Deployed Enemy Army units
Stage 2: Severe decrease to Development Level/turn
Stage 3: Country loses Influence Link capacity
What makes Break Link and Forge Link so tricky is that they're the least complicated of the moves we had before. The ultimate goal of the Action is to create or destroy an Influence link, and that's a pretty binary state. Not to mention it's such a basic move that you're probably not going to want it to take terribly long. Though that then raises the prospect of a stack of Executives that can Forge and Break Links in about a turn due to the low overall Action time, and that doesn't seem particularly right either.
Though, again, it highlights the problem facing us with Break Link/Forge Link. "Better act quick, or else I'm going to make a path from Point A to Point B!" *lightning crashes*
I will warn that right now we're struggling with a Technology system that's too obfuscated, so maybe we should test a little more before trying to obfuscate it further.
Another idea, though it might be a bit too random: At the start of the game, neutral Countries with Labs start with 1 randomly Adopted Technology, which will then begin to spread via the Tech spread rules.