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Thread: Anti-Caster Arrows

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    Ogre in the Playground
     
    OldWizardGuy

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    Default Re: Anti-Caster Arrows

    Mageslayer Arrows
    These special arrows are primarily designed to prevent spellcasters from escaping combat via magic. There are several types of arrow, each with a different effect. Unlike other magic arrows they do not have an enhancement bonus (unless fired from a magic bow).

    Anchoring Arrow
    This arrow is set with a tiny emerald and fletched with green feathers. Any creature struck by the arrow is subject to a dimensional anchor effect for 7 minutes.
    Moderate Abjuration; CL 7th; Craft Magic Arms & Armour, dimensional anchor; Price 1,400 gp.

    Arcane Bane Arrow
    This arrow has a warped shaft. A creature struck by it must make a DC 17 Will save or suffer the effects of feeblemind. Creatures that cast arcane spells take a -4 penalty on this save.
    Moderate Enchantment; CL 9th; Craft Wondrous Item, feeblemind; Price 2,250 gp.

    Counterspelling Arrow
    This arrow has an arrowhead of cold iron. It automatically attempts to counter the next spell cast by a creature it strikes, as if by dispel magic (with a +5 bonus on the dispel check). The arrow's power expires after its target attempts to cast a spell (successfully or not) or after 1d4 rounds, whichever comes first.
    Faint Abjuration; CL 5th; Craft Magic Arms & Armour, dispel magic; Price 750 gp.

    Counterspelling Arrow, Greater
    This arrow functions as a counterspelling arrow, save that it counterspells as if by greater dispel magic (with a +20 bonus on the dispel check).
    Strong Abjuration; CL 20th; Craft Magic Arms & Armour, greater dispel magic; Price 6,000 gp.

    Oiled Arrow
    This arrow is coated with an iridescent sheen. Any creature struck by the arrow must succeed on a DC 11 Reflex save or fall prone, as if by grease. The grease effect forms only in the target's space and vanishes after 1 round.
    Faint Conjuration; CL 1st; Craft Magic Arms & Armour, grease; Price 300 gp.

    Swarm Arrow
    This arrow is engraved with the image of a rat. When it strikes a creature, it conjures a rat swarm in that creature's space as if by summon swarm. The swarm vanishes after 2 rounds.
    Faint Conjuration; CL 3rd; Craft Magic Arms & Armour, summon swarm; Price 300 gp.
    Last edited by rferries; 2018-09-20 at 04:55 AM.