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2018-09-19, 07:25 PM (ISO 8601)
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#5
Re: Anti-Caster Arrows
Mageslayer Arrows
These special arrows are primarily designed to prevent spellcasters from escaping combat via magic. There are several types of arrow, each with a different effect. Unlike other magic arrows they do not have an enhancement bonus (unless fired from a magic bow).
Anchoring Arrow
This arrow is set with a tiny emerald and fletched with green feathers. Any creature struck by the arrow is subject to a dimensional anchor effect for 7 minutes.
Moderate Abjuration; CL 7th; Craft Magic Arms & Armour, dimensional anchor; Price 1,400 gp.
Arcane Bane Arrow
This arrow has a warped shaft. A creature struck by it must make a DC 17 Will save or suffer the effects of feeblemind. Creatures that cast arcane spells take a -4 penalty on this save.
Moderate Enchantment; CL 9th; Craft Wondrous Item, feeblemind; Price 2,250 gp.
Counterspelling Arrow
This arrow has an arrowhead of cold iron. It automatically attempts to counter the next spell cast by a creature it strikes, as if by dispel magic (with a +5 bonus on the dispel check). The arrow's power expires after its target attempts to cast a spell (successfully or not) or after 1d4 rounds, whichever comes first.
Faint Abjuration; CL 5th; Craft Magic Arms & Armour, dispel magic; Price 750 gp.
Counterspelling Arrow, Greater
This arrow functions as a counterspelling arrow, save that it counterspells as if by greater dispel magic (with a +20 bonus on the dispel check).
Strong Abjuration; CL 20th; Craft Magic Arms & Armour, greater dispel magic; Price 6,000 gp.
Oiled Arrow
This arrow is coated with an iridescent sheen. Any creature struck by the arrow must succeed on a DC 11 Reflex save or fall prone, as if by grease. The grease effect forms only in the target's space and vanishes after 1 round.
Faint Conjuration; CL 1st; Craft Magic Arms & Armour, grease; Price 300 gp.
Swarm Arrow
This arrow is engraved with the image of a rat. When it strikes a creature, it conjures a rat swarm in that creature's space as if by summon swarm. The swarm vanishes after 2 rounds.
Faint Conjuration; CL 3rd; Craft Magic Arms & Armour, summon swarm; Price 300 gp.
Last edited by rferries; 2018-09-20 at 04:55 AM.