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2018-10-24, 05:51 AM (ISO 8601)
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#724
Barbarian in the Playground
Re: Pathfinder 2 Playtest 2nd Edition: If it ain't broke, still fix it.
Level to everything (except maybe initiative) should have been implemented in DnD long ago. It's tiring to still see the game pretending that my character who can beat T-Rexes and 10-feet tall giants with skin of stone in hand-to-hand combat, effortlessly even, is still forced into the "action movie hero" definition of realism outside of combat; and if you have some stats fall behind by design, that makes items to boost them mandatory and creates the genre-inappropriate Christmas Tree syndrome without fail.
The problem with PF2 skill implementation are as follows:
(1) Generally underpowered and still too much number-crunching for too little payoff.
(2) Some skill uses that probably should be trained-only aren't.
(3) You have to ultraspecialize in a skill to get decent results reliably. That will still not make you outclass someone who totally disregarded the skill to the point where the latter cannot compete.