2018-12-13, 07:30 PM (ISO 8601)
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
Are you willing to pay full price $60 plus a season pass for OG Tetris? If the guy that made Tetris spawned 7 other games using the same "engine" as Tetris, each more constantly strained, less stable, and prone to bugs and crashing than the last due to the limitations of the engine having been reached long since, would you consider the smart action to be never to upgrade?
Originally Posted by druid91
Should we judge new games not based on the market standard of today but by how they compare to Tetris?
Originally Posted by The_Jackal
Absolutely incorrect to the reality of the industry. For a long time, and still ongoing in some circles, the problem with the ever increasing budget of games that "justified" the increased monetization was that a lot of publishers/developers insisted on reinventing the wheel with every new release; every new game needed its own unique engine. It was a big selling point.
Not making a new engine and abandoning the Creation Engine was NOT a decision of the higher-ups at Zenimax. For most of the Creation Engine's lifespan, the execs WANTED people to waste time making a new engine for no real reason. It was a badge of honor and prestige to create a new engine for every game.
It is clearly a choice by the Bethesda dev and design teams, not Zenimax. For a good while, it was a good move; there was no real reason to change engines between Oblivion and Fallout 3, or arguably even New Vegas.
By the time Skyrim came around though, its limits had been reached. By Fallout 4, the continued use was laughable.
Last edited by Rynjin; 2018-12-13 at 07:35 PM.