Hello MOG,

Thank you for sharing. I started working on this back in 2009, PhD thesis, post doc, kids etc have slowed it to a crawl. What it’s allowed though are MANY conversations at cons, game stores, online etc with people and I seem to have scratched something in many people, I can’t tell you the number of times where one aspect of the game people have said “You know I tried that ...” it’s really fun and humbling to realize so many people had the ideas before I did.

I like your divisions here, I’m going to read through them again and brainstorm on it.

Thanks,
Mal