2019-01-05, 01:51 AM (ISO 8601)
Re: Talakeal's Gaming Horror Stories Continued (not really)
I could tell my players 'it's unlikely you will die in this campaign for no other reason other than random chance.'
Originally Posted by Morgaln
But I'd rather not telegraph that to them because it ruins the suspense. If they know that I'll pull punches from time to time, it kills the sense of danger, excitement and accomplishment.
This is also why I throw many a dice down in front of the table and let them fall where they may. That helps maintain the illusion.
Last edited by Malifice; 2019-01-05 at 01:53 AM.