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    Ogre in the Playground
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    Default Re: Prestige Class Contest V: With a Single Spell

    Counterfactual Caster

    "Do other versions of me exist in the same sense that I do? I don't know. Does it matter? Maybe at some deep moral level. But if my primary concern is the version of me that is me, then it doesn't hurt to borrow from those other versions. And maybe they are just as real as I am, and benefit from my own knowledge and power as I benefit from them. In that case, I can hardly begrudge them those benefits. "
    - Alaran Goldenthorn, Counterfactual Caster, from his book "Counterfactual Casting: First Principles"
    .

    Many a powerful mage has used Mage's Lucubration to reach into their own past to regain a spell they have cast previously. Counterfactual Caster's study what worlds might be, and can use their magic to reach into past selves that are could-have-beens and thus gain spells and knowledge that some could-have-been version of themselves cast. Their actual self may not have a cast spell, but there's a potential, a possibility that some other version of themselves would have cast that spell. Instead of reaching just into their own past, a Counterfactual Caster reaches into the past of parallel versions of themselves which made slightly different choices. Stretching the limits of time and what it means for magic to exist, the more powerful Counterfactual Casters reach further into their actual past and at the same time reach further and further away from their own timestream.

    ENTRY REQUIREMENTS
    Feats: Heighten Spell, one other metamagic feat.
    Spellcasting Able to cast Mage's Lucubration


    Class Skills
    The Counterfactual Caster's class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge(any)) (Int), Profession (Wis), and Spellcraft (Int).

    Skills Points at Each Level: 2 + int

    Hit Dice: d4

    Spoiler: Adjusting for Pathfinder
    Show
    If playing under Pathfinder, Decipher Script is replaced with Linguistics, Concentration should be removed, and the hit die changed to d6.

    Level Base Attack Bonus Fort Save Ref Save Will Save Special Spellcasting
    1st +0 +0 +0 +2 Heightened Recall, Multiple Recall, Prepared Recall, Reach into the Past -
    2nd +1 +0 +0 +3 Almost Prepared It, If Ifs and Buts Were Candy and Nuts +1 level of existing arcane spellcasting class
    3rd +1 +1 +1 +3 Unimpeded Magic, What Was My Major Again?(+2) +1 level of existing arcane spellcasting class
    4th +2 +1 +1 +4 Almost Bought It +1 level of existing arcane spellcasting class
    5th +2 +1 +1 +4 Counterfactual Metamagic +1 level of existing arcane spellcasting class
    6th +3 +2 +2 +5 What Was My Major Again?(+4) +1 level of existing arcane spellcasting class
    7th +3 +2 +2 +5 Hypothetical Studies, One Down... -
    8th +4 +2 +2 +6 Extreme Counterfactuals +1 level of existing arcane spellcasting class
    9th +4 +3 +3 +6 For Want of a Nail, What Was My Major Again?(+6) +1 level of existing arcane spellcasting class

    Spoiler: Table for adopting to Pathfinder
    Show

    Level Base Attack Bonus Fort Save Ref Save Will Save Special Spellcasting
    1st +0 +0 +0 +1 Heightened Recall, Multiple Recall, Prepared Recall, Reach into the Past -
    2nd +1 +1 +1 +1 Almost Prepared It, If Ifs and Buts Were Candy and Nuts +1 level of existing arcane spellcasting class
    3rd +1 +1 +1 +2 Unimpeded Magic, What Was My Major Again?(+2) +1 level of existing arcane spellcasting class
    4th +2 +1 +1 +2 Almost Bought It +1 level of existing arcane spellcasting class
    5th +2 +2 +2 +3 Counterfactual Metamagics +1 level of existing arcane spellcasting class
    6th +3 +2 +2 +3 What Was My Major Again?(+4) +1 level of existing arcane spellcasting class
    7th +3 +2 +2 +4 Hypothetical Studies, One Down... -
    8th +4 +3 +3 +4 Extreme Counterfactuals +1 level of existing arcane spellcasting class
    9th +4 +3 +3 +5 For Want of a Nail, What Was My Major Again?(+6) +1 level of existing arcane spellcasting class


    Weapon and Armor Proficiencies: A Counterfactual Caster gains no weapons or armor proficiencies.

    Spellcasting: At every level other than first and seventh, when a new Counterfactual Caster level is gained, the character gains new spells per day as if she had also gained a level in whatever arcane spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained. This essentially means that she adds the level of Counterfactual Caster to the level of whatever other arcane spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly.

    Heightened Recall (ex): At first level, a Counterfactual Caster can apply the Heighten Spell metamagic to Mage's Lucubration. If they apply the Heighten Spell metamagic to Mage's Lucubration then they correspondingly increase the maximum level of spell they may recall with Mage's Lucubration. If for example they apply Heighten Spell to Mage's Lucubration twice then they can recall a spell of up to 7th level.

    Multiple Recall (ex): You may cast one spell yesterday or perhaps you cast a lot of spells yesterday, so why should you only recall one spell?

    At first level, a Counterfactual Caster may recall more than one spell with Mage's Lucubration. The additional spells total levels must sum to no more than the maximum spell level they may recall using Mage's Lucubration plus their Counterfactual Caster class level. For these purposes, cantrips count as 1/2 level spells.

    Prepared Recall(ex): Sure, you didn't actually cast that spell yesterday, or the day before, or even the day before that. In fact, you might never have cast the spell at all. But you could have prepared that spell, and that has to count for something, right? At first level, a Counterfactual Caster treats any arcane spell they prepared as a valid spell for purposes of Mage's Lucubration whether or not they successfully cast the spell.

    Reach into the Past(ex): You prepared spells yesterday but also the day before that, and the day before that. Why not reach a little further into the past? Or why not confuse the universe about what day was yesterday and what day was the day before yesterday? Maybe there's some version out there of you where the castings really were swapped. It just takes a little energy to convince reality that's how it went, right?

    At first level, a Counterfactual Caster may choose to reduce the maximum level of spell they may recall using Mage's Lucubration by some number, up to their class level in Counterfactual Caster. When they do so, they increase the number of days in the past they may recall spells with using that casting of Mage's Lucubration.

    Almost Prepared It(ex): Sure, you didn't actually prepare that spell, yesterday, or the day before, or the day before that. In fact, you might never have prepared that spell. But you could have prepared that spell, and that has to count for something, right?

    At second level, when a Counterfactual Caster casts Mage's Lucubration may treat a spell as prepared if it was in a spellbook they had access to and studied during that time, even if they never prepared the spell. When they do so, the spell is treated as one level higher for purposes of the maximum level and number of spells they may recall using Mage's Lucubration.

    Spoiler: Non-spellbook prepared casters
    Show
    Some other prepared arcane casting classes may use an item other than a spellbook to prepare spells, such as storing spells in a familiar. A member of such a class should treat the relevant object or creature as a spellbook for purposes of this class feature.


    If Ifs and Buts Were Candy and Nuts(ex): You could have bought some bat guano for your fireball spell, but that stuff is gross, so you didn't. But maybe some other version of you did buy it. At 2nd level, a Counterfactual Caster gains the Eschew Material Components feat.

    Unimpeded Magic(ex): Even when your magic is blocked or interfered with, there is a possible version of you where that didn't occur, and you can reach forth a small amount of functioning arcane energy from that possible version.

    At fourth level, whenever a Counterfactual Caster is in an anti-magic zone or similar area they may attempt to cast spells anyways. To successfully cast a spell in such a region they must make a caster level check with a DC of 10 + the caster level of the anti-magic zone + the level of the spell they wish to cast.

    What Was My Major Again?(su): You slept through most of that class on Meta-Thaumaturgical Theory, but another version of you was responsible adult.

    At third level, a Counterfactual Caster's repeated reaching into minds that might have been becomes more permanent and enduring, beyond just when they are stealing spells from their alternate versions. Their mind connects with potential other copies of themselves, some of which have studied things other than they have. They get a +2 bonus to all knowledge and spellcraft checks. At level 6 this become +4, and at level 9 this becomes +6. This also allows them to make knowledge checks which would normally require a skill rank even if they do not have any such ranks, although then the bonus from this class feature is reduced by half.

    Almost Bought It(ex): At fourth level, Counterfactual Caster may ignore the need for any material component or focus if that component or focus has a cost less than 10 gp * their class level.

    Counterfactual Metamagic(ex):
    At fifth level, when a Counterfactual Caster recovers spells using Mage's Lucubration, they may apply metamagic feats they know to the spells as if they had been prepared with those metamagic feats. A spell recovered this way is treated for purposes of Mage's Lucubration as of a level it would be as if it had the metamagic adjustment. The Counterfactual Caster may also apply this to apply metamagic feats to spells they recover from alternate versions of themselves. No matter what, this ability cannot be used to to apply metamagic to make a spell of effective level higher than the highest level spell the Countercaster can cast.

    Hypothetical Studies(ex): Sure, you never studied how to cast a spell without saying any words, but you could have, couldn't you?

    At seventh level, when a counterfactual caster prepare spells once daily they may choose a metamagic feat or Spell Focus feat they meet the prerequisites for. They are treated as having that feat for 24 hours or until they next prepare spells, whichever is sooner. They cannot use this ability to qualify for other feats, prestige classes or the like.

    One Down...(Ex): You might be about to trigger that trap, but maybe another version of you triggered it already. Sucks for them, but at least you got a warning.

    At seventh level, a Counterfactual Caster may declare when making a saving throw that an alternate version of them experienced the same event a fraction of a second earlier, and they have learned from that experience. The Counterfactual Caster adds a +10 insight bonus to the saving throw. A Counterfactual Caster may declare you are doing so after the die roll has been found but before they know if it is a success or failure, but they may not use this ability after success or failure has been declared. Using this ability is essentially instantaneous and requires no action on their part. A Counterfactual Caster may use this ability once daily.

    Extreme Counterfactuals(ex): Ok. You never prepared that spell. Heck, you never even saw that spell in your spellbook. Maybe you only have heard of that spell once years ago when you were having a drunken conversation with some other students way back when you were in Silverthorn's College of Arcane Studies (actually the branch campus in Rusty Helm). But some version of you might have been really struck by that conversation. In fact, maybe that alternate version was so struck that after you recovered from your hangover, you set out on a quest to find that spell.

    At 8th level, a Counterfactual Caster can recover spells from more distant versions of themselves. When they use mage's lucubration this way, they may use mage's lucubration to recover any valid spell in their prepared spellcasting class whether or not they have studied the spell previously know it. Any such spell is treated as being two levels higher for purposes of the maximum level spell they may recover. Also, any such spell fades from their mind if you don't begin casting it in the next 1 minute, and they aren't capable of putting such spells into their spellbook or similar item since reality will only tolerate so much messing with what actually happened.

    For Want of a Nail(ex): So, you aren't certain what would happen if you cast that spell? Lucky for you, some other version of you already found that out a fraction of a second ago.

    At ninth level, Once daily when a Counterfactual Caster would cast a spell which has a time of a standard action or less to cast, they may choose to look at alternate realities where they cast that spell a fraction of a second sooner. They must declare that you are using this ability when they cast a spell. All rolls for the spell are then resolved (such as what beings died or made saves or even if they successfully cast the spell or were counterspelled or otherwise disrupted). They may then decide whether to go through with that action in which case the spell resolves just as that, or they may decide not to, in which case the spell is not cast. They may then choose to use the action differently, such as by casting a different spell or some other activity entirely.


    Playing a Counterfactual Caster

    Counterfactual Casters come in many types and personalities. One might be the ultimate procrastinator who finally reached enough magical power that all their procrastination finally doesn't matter any more. Another might be someone who has seriously studied various ideas about the multiverse. Another might be dedicated to gaining the most power they can, believing that in doing so they are paying back other versions of themselves.

    Combat: A Counterfactual Caster will play frequently like any other prepared caster. They may sometimes have just the right spell slightly more often, but only if they give up other spells and actions to do so. Thus, a Counterfactual Caster may need to be more careful about running out of spells earlier in the day.

    Advancement: Counterfactual Casters are interested in whatever magic boosts their own capabilities. Many Counterfactual Casters take the Practiced Spellcaster feat to make up partially for their lost caster levels. Many will search out spells even more than other wizards because the sheer fact that they have a spell written down gives them advantages even if they aren't likely to cast it.

    Resources: While Counterfactual Casters have been around for a long time, they do not have any major organizations as of yet. Some may have allies or colleagues in the Society for Temporal Studies (see below) but most will have no special resources that a wizard would otherwise lack.

    Counterfactual Casters in the world

    "They don't seem to be all good or all evil, but they seem to demonstrate even more willingness to mess with the fabric of the universe than most wizards. If I understood enough from the last one who wouldn't shutup, they aren't just messing with our universe but with every possible universe. " - Telfana Silverblade, an elven paladin.

    Counterfactual Casters have been around for at least three centuries, with the first clear explicit mention being by by Alaran Goldenthorn, an elven Archmage who apparently studied the skills and then wrote a book about it. Other stories and reports indicate that Counterfactual Casters may be much older.

    Daily Life: A Counterfactual Caster may spend their time studying the most obscure arcane secrets, on the off-chance it will help some version of them. On the other hand, another Counterfactual Caster may take an attitude of "Party now, study later" and be confident that some of version of them is busy getting headache from some obscure arcane theorem.

    Notables:
    Temask Delt, of House Delt (N, Human Wizard 11/Counterfactual Caster 2), is the scion of a powerful noble house who became more interested in magic than the duties of his house, although even for magic he was not as devoted to his studies as his tutors thought he should have been. He rose to prominence when he helped defeat the evil lich Naleron. Temask had little interest in stopping Naleron in general, but he did object to the armies of demons Naleron was summoning into the city which were, as Temask put it, "totally harshing his groove." Few know of Temask's skills as a Counterfactual Caster, and thus far he has managed to keep that aspect of his abilities mostly secret. Temask's long-term ambition to become a powerful mage even as he spends most of his days partying, relying on other versions of himself that are more responsible.

    Galen Senav (CG, half-elf conjurer 11/Counterfactual Caster 8), Galen is from a prominent family of elven mages. Galen is in fact, an illegitimate child, and it was his own fascination with the hypotheticals that maybe he could have been born a full elf, or maybe his father's family could have acknowledged him despite his ancestry, which led him down the path of counterfactual magic. Eventually, he became powerful enough that his family acknowledged him, but the resentment that it took him to the heights of extreme magical power before they accepted him is still a raw wound. He sometimes wonders if there is another version of him out there in the greater cosmos which has forgiven them.

    Zevelon, (NE Human lich, necromancer 9/loremaster 2/Counterfactual Caster 9) is a typical evil lich, but with even more arrogance than most other powerful, evil wizards. He styles himself The One Who Knows All, and has used his access to counterfactual spells to appear like he has far more spells ready at will than he has. His repeated involvement in the most esoteric aspects of counterfactual magic and potential timelines has left his mind not fully sane, as he has trouble remembering what happened in his actual timeline; this insanity may be one major reason that none of his various plots have yet come to fruition. Currently, he is trying to find a way to actively take over the minds of all the various versions of him in whatever multiverse there is; he is aware that other versions would then be trying the same thing, but he is confident that he is the version which will get there first.

    Alania Summerlilly Getorix of the Family of Getorix, (N, Human Aristrocrat 2/Wizard 11/Counterfactual Caster 3). Alania is a human wizard who rose to her current level of magical prowess the old fashioned way: by inheriting a massive fortune from her family allowing her to purchase all sorts of magical tomes. Realizing she would likely never have the ability to study all the magic she had access to, she became a Counterfactual Caster to be able to access at least some of it.

    Organizations: The primary organization of Counterfactual Casters is the Society for Temporal Studies, commonly abbreviated the STS. However, while the STS was originally founded by Counterfactual Casters to exchange knowledge about their own magic, it has let in all sorts of mages and others with an interest in studying time-based magic. Now, while most of the leadership are Counterfactual Casters, most of the membership are not.


    NPC Reaction

    Most people will react to a Counterfactual Caster the same way they would to any other mage. Someone inclined to distrust mages may be more inclined to distrust someone who is apparently messing with the nature of time itself, but most people don't think that hard about these things. Members of religions involving balance or protecting the timestream may react more negatively, while members of religious interested in knowledge may find their abilities to be particular fascinating.

    Counterfactual Casters in the Game

    A Counterfactual Caster will generally function close to a wizard for most purposes. They will be slightly more likely to have just the right spell for any given moment, but they will also be slightly more likely to run out of spells too soon, especially if they start preparing many copies of Mage's Lucubration in their higher level spell slots.

    One substantial difficulty with a Counterfactual Caster is that their large spell selection can potentially slow a game down. A player playing one should generally be encouraged to have a list of pre-existing spells they may decide to drag out from other versions of themselves, rather than go splatbook diving in the middle of combat or another situation.

    Adaptation: In the Eberron setting, some of the wizards at the Towers of Arcanix may be Counterfactual Casters. It is possible that Vol has studied the magic with some interest, seeking to unlock her Dragonmark using the possible versions of her that are still living.

    In Forgotten Realms/Faerun, Counterfactual Casters may be closely associated with a specific deity of magic, such as Azuth or Mystra. Oghma's focus on knowledge may also cause some to be associated with that god.

    In Golarion, Counterfactual Casters may be found among other groups which are generally interested in knowledge, such as the Pathfinder Society and the Magaambya. There may be arcane spellcasters among the Cult of the Failed who try to reach out to the possible worlds where some who did not pass the test of the Starstone did in fact do so and ascended to godhood. Some members of the Harbinger's of Fate may have studied the way of the Counterfactual Casters to specifically understand the cause of the failure of prophecy by trying to access alternate worlds where prophecies and omens have still functioned. At the same time, there may be some people who quietly suspect that Counterfactual Casters becoming more common somehow unhinged the timestream resulting in that very failure.

    In Midgard, some of the people who have studied Counterfactual Casting may be doing so to try to recreate the powerful forms of time magic which were lost during the Great Mage War. Others may be concerned that such actions could reach out to hypothetical potential worlds where the Old Ones are not fully frozen in time.

    Encounters: PCs might encounter a Counterfactual Caster the same way they'd encounter any other mage, possibly as a villain or as a potential ally depending on their goals and the PC goals. For example, a powerful Counterfactual Caster might wish to locate a dangerous artifact which can be used modify the past, or to increase their own reach into potential realities. They may hire the PCs to locate it or may come into conflict with PCs who wish to find the object themselves.

    Counterfactual Caster feats
    Note: Some of these feats are 3.5 specific and some are Pathfinder specific while others could be used for either with no adjustment. If a feat is specific to one of them I have noted it with a (3.5) or (PF) after.


    Counterfactual Atoms
    Sometimes when a spell is formed, an arcane atom is almost sheered off the spell, and that's just as good for you.
    Prerequisites: Must have the Arcane Atoms class feature. Must have the Multiple Recall and Reach into the Past class features.
    Benefit: This feat has three benefits. First, you may attach atomos to a Mage's Lucubration. For every 3 atomos points spend this way, the Mage's Lucubration is heightened by one level to the maximum of the highest level spell you can cast. Second, you count Atomos Mage levels as Counterfactual Caster levels for purposes of the Reach Into the Past class feature, and you count Counterfactual Caster levels as Atomos Mage levels for purposes of determining the maximum number of Atomos points you get and the maximum number you may spend on a spell. Third, whenever you recall a spell using Mage's Lucubration, you treat that spell as one level higher than it would be for purposes of the maximum number of Atomos points you may spend on that spell.


    Counterfactual Combat Training (PF)
    You don't have much training with pointy things, but some version of you does.
    Prerequisites: Hypothetical Studies class feature. Either Weapon Focus with a simple weapon or proficiency with a martial weapon.
    Benefit: This feat provides three benefits. First, you count levels in Counterfactual Caster as fighter levels
    for purposes of qualifying for fighter bonus feats. Second, Hypothetical Studies applies to any feat that is a fighter bonus feat.
    Third, you get a +1 bonus to all attack rolls with simple or martial weapons.

    Spoiler: Design note:
    Show
    Yes, that last ability is somewhat powerful, but you have to be well below a fighter in BAB before you can take this feat, so it seems balanced.



    Epic Counterfactual Casting [epic]
    Your ability to reach into alternate worlds has reached even beyond levels which would be considered legendary.
    Prerequisites: For Want of a Nail, Multiple Recall, and Reach into the Past class features. Epic Heighten Spell
    Benefit: You treat your Counterfactual Caster level as 2 levels higher for purposes of Multiple Recall and Reach into the Past and they may use For Want of a Nail an extra time daily (and no, this does allow you to use For Want of a Nail more than once on the same action).
    Special: You may take this feat multiple times. Its effects stack.


    Nomen Temporis [truename] (3.5)
    You have learned the secret name of the branching river that is time.
    Prerequisites: 5 ranks in Truenaming, Multiple Recall, Reach Into the Past class features. Able to use an utterance.
    Benefit: First, you add three times your levels in Counterfactual Caster to to your absolute limit,
    and you count Counterfactual Caster levels as truenaming levels for purposes of determining the maximum you may augment any truenaming effect.
    Second, whenever you cast Mage's Lucubration, you may choose to gain temporary knowledge of a truenaming recitation, incantation or
    or utterance of a level you would otherwise be able to. You treat this as a spell of its corresponding level
    (so an utterance of 2nd level would count as recalling a second level spell and so on); truenaming effects gained
    this way last 1 minute before you cease to remember them. Third, you may once daily attempt to pronounce the Secret Name of the Branching River of Time; this is a DC 30 truenaming check. If you succeed, you immediately gain the benefits of a Mage's Lucubration spell as it has been heightened to one level beyond the highest level spell you can cast (and thus, you can potentially use this to recall spells of your highest level).
    Note: This uses's The Way Words Work version of Truenaming.

    Shards of Time (PF)
    Some reach into alternate worlds through arcane magic, others through incredible martial training and meditation. You can do so through both.
    Prerequisites: Multiple Recall and Heightened Recall class features. Able to use a martial strike from the Riven Hourglass discipline. Able to use a martial stance.
    Benefit: This feat provides three benefits. This feat provides three benefits. First, you count levels of Counterfactual Caster as full martial levels for purposes of your martial initiator level for the Riven Hourglass discipline. Second, whenever you cast Mage's Lucubration you may immediately gain knowledge of some set of martial maneuvers you meet the prerequisites for (allowing some maneuvers gained this way to qualify for other maneuvers). Any such maneuver may be used once in the next one minute before the maneuver fades, but they are all treated as extra readied maneuvers. For purposes of Mage's Lucubration, each such maneuver is treated as a spell of its corresponding level. Third, whenever you cast Mage's Lucubration, you may as a free action change to a martial stance you know; you must be either entering or exiting a stance from the Riven Hourglass discipline.

    Subjunctive Psionics [psionic]
    You may not have studied a specific form of psionic power, but some version of you has.
    Prerequisites: Multiple Recall class features. Able to manifest a first level psionic power.
    Benefit: This feat provides three benefits. First, whenever you cast Mage's Lucubration you may expend your psionic focus to effectively increase the total number of spell levels you may recall by 2. Second, you may when you cast Mage's Lucubration choose to temporarily gain psionic powers. These psionic powers must be from the psion/wilder list or from a class you would otherwise have access to. Each such power lasts 1 minute in your mind before fading. During that minute you may manifest the powers as usual. For purposes of Mage's Lucubration, each such power counts as a spell of its corresponding level.

    Temporal Arcana (PF)
    When you reach into other versions of yourself you can gain residual temporal energy. At the same time, you are able to force temporal energy into your spells to more easily reach out to possible versions of yourself.
    Prerequisites: Must have access to a pool of motes of time, such as from the Time Thief class or the Chronothurge Adept feat. Must have the Reach into the Past and Multiple Recall class features.
    Benefit: This feat provides three benefits. First, whenever you cast Mage's Lucubration you may spend motes of time to heighten the spell further; for every two motes you spend, the spell is heightened one level. You cannot use this to heighten Mage's Lucubration beyond the highest level spell you can cast. Second, whenever you use Mage's Lucubration and have spell levels remaining that you did not use to recall you gain that many motes of time. For example, if you cast an unheightened Mage's Lucubration and recalled a 2nd level spell; you would then gain 4 extra motes of time. Motes gained this way cannot exceed your usual maximum number of motes. Third, if you have the Hypothetical Studies class feature then you may choose to apply it to then feat which has having motes of time as a prerequisite.

    Worlds Beyond, All Undead (3.5)
    There are possible worlds very close to our own where life has been either nearly wiped out or completely infected by undead growth, where valleys of green grass have been replaced with pulsing fields of undead flesh. You can reach into those possible worlds and pull out some of their necromantic energies.
    Prerequisites: Mother Cyst feat (from Libris Mortis). Either Spell Focus(necromancy) or wizard specialization in necromancy. Multiple Recall class feature.
    Benefit: You treat all spells which require a Mother Cyst as a focus as one level lower than they would be for purpose of Mage's Lucubration (to a minimum of 0th level). If you have the Hypothetical Studies class feature, you
    may use it for any feat which has a Mother Cyst as a prerequisite. See here for relevant spells and feats beyond those in Libris Mortis.

    Counterfactual Caster items and artifacts

    Scarab of Other Worlds
    A Scarab of Other Worlds resembles a small dull-blue scarab with a silver chain; it is worn around the neck and takes up the corresponding slot. When a scarab is worn by a prepared spellcaster for at least 24 hours they may then gain its benefits. Once daily, when a prepared spellcaster prepares a spell they may choose two other spells that they could also prepare whose level is no higher than the level of the spell in question. Then, they may at any time as a swift action declare that a nearby version of them would have prepared one of the other two spells. The chosen spell is then swapped out. They may use this ability once daily.

    The full benefit of the Scarab of Other Worlds only applies to a Counterfactual Caster. A Counterfactual Caster treats any of the three spells as if they had been prepared for Prepared Recall. Furthermore, as long as the level of the spell prepared is not the highest level spell the Counterfactual Caster can cast, they may make the declaration as a free action rather than a swift action.

    A Scarab of Other Worlds can only apply to prepared spells of at most a given level. There are nine levels of such Scarabs, each which can apply to that level of spells or below.

    Strong transmutation and Conjuration; CL 17th; Craft Wondrous Item, creator must have at least one level in Counterfactual Caster and must be able to cast spells of the spell level of the scarab; Price 1,500 gp (1st), 6,000 gp (2nd), 13,500 gp (3rd), 24,000 gp (4th), 37,500 gp (5th), 54,000 gp (6th), 75,000 gp (7th), 96,000 gp (8th), 120,000 gp (9th).

    The Book of Worlds that Could have Been (minor artifact)
    At least three copies of this book have been determined to exist, each of which bears little physical resemblance to the others. One copy is what appears to be scrawls in a small black diary, another copy is a heavy book with a thick leather cover and a chain attached. The third copy appears to be a simple paper book but with signs of both fire damage and water damage. Some say that each copy of the book is somehow really the same book, but different possible versions of it in different universes.

    Each version of the book has the same magical properties. Anyone who reads the book for 8 hours may change any choices they made in entering their last level. This includes what class level one took, skill points allocated, feats chosen, etc. No being may benefit from this ability more than once. Second, if a Counterfactual Caster studies the book for 30 days, they gain additional insight into the nature of possible worlds. They immediately gain one additional level in Counterfactual Caster, or if they are a tenth level Counterfactual Caster, they may instead gain one level in any class or prestige class which they qualify for. At the DM's discretion, this last ability may also apply in a similar fashion to other arcane spellcasting classes which deal with possible worlds or other timelines.
    Last edited by JoshuaZ; 2019-03-14 at 09:37 PM.
    My homebrew:

    Spoiler
    Show


    Completed:
    ToB disciplines:

    The Narrow Bridge
    The Broken Blade

    Prestige classess:
    Disciple of Karsus -PrC for Karsites.
    The Seekers of Lost Swords and the Preserver of Future Blades Two interelated Tome of Battle Prcs,
    Master of the Hidden Seal - Binder/Divine hybrid
    Knight of the Grave- Necromancy using Gish



    Worthwhile links:

    Age of Warriors