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    Barbarian in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2009
    Location
    Auckland
    Gender
    Male

    Default Re: Prestige Class Contest V: With a Single Spell

    Lightning Bolter
    REQUIREMENTS
    Base Attack Bonus: +3
    Skills: Knowledge (Arcana) 8 ranks , Knowledge (Nature) 8 ranks , Spellcraft 8 ranks
    Spellcasting: Must be able to cast lightning bolt or use lightning bolt as a spell-like ability.
    Special: Must have two or more +1 level metamagic feats


    Class Skills
    The Lightning Bolter's class skills (and the key ability for each skill) are Bluff (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Intimidate (Cha), Jump (Str), Knowledge (arcana), Knowledge (nature), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), Swim (Str).
    Hit Dice: d4
    Skills Points at Each Level: 2 + int
    Table: The Lightning Bolter
    Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells Per Day
    1st
    +0
    +0
    +2
    +2
    Bonus Slot (lightning bolt ), Modify Spell (lightning bolt only) +1 level of existing arcane spellcasting class
    2nd
    +1
    +0
    +3
    +3
    Variable Energy Type +1 level of existing arcane spellcasting class
    3rd
    +1
    +1
    +3
    +3
    Improved Minor Metamagic +1 level of existing arcane spellcasting class
    4th
    +2
    +1
    +4
    +4
    Multiple Improved Minor Metamagics +1 level of existing arcane spellcasting class
    5th
    +2
    +1
    +4
    +4
    Quick as Lightning (3/day) +1 level of existing arcane spellcasting class

    Weapon and Armour Proficiencies
    Lightning Bolters gain no proficiency with any weapon or armor.

    Bonus Slot (lightning bolt), (Ex)
    Beginning at 1st level, a Lightning Bolter gains an additional 3rd-level spell slot that may only be used to cast lightning bolt . If the lightning bolter must prepare spells, the lightning bolter can automatically prepare lightning bolt from memory, as per read magic.

    Modify spell (Sp)
    At 1st level a Lightning Bolter may use expend two spell slots to modify any lightning bolt cast. The second spell slot need not be prepared with lightning bolt but is expended as normal. Modifying lightning bolt gives the lightning bolter the power to emulate ONE of the following metamagic feats on lightning bolt without altering the spell level or casting time: Empower Spell, Extend Spell, Silent Spell, Still Spell,Twin Spell, or Widen Spell.
    Variable Energy Type(Sp)
    At 2nd level, a Lightning Bolter may alter the lightning bolt cast to be one of the following energy types: acid, cold, electricity, fire or sonic.
    Improved Minor Metamagics(Sp)
    At 3rd level, a Lightning Bolter may add ONE +1 level metamagic feat to the lightning bolt cast without altering the spell level or casting time: The lightning bolter must already have the feat in question.
    Multiple Improved Minor Metamagics(Sp)
    At 4th level a Lightning Bolter may add two +1 level metamagics feat to modify any lightning bolt cast without altering the spell level or casting time: The lightning bolter must already have the feats in question.
    Quick as Lightning (3/day)(Sp)
    At 5th level a Lightning Bolter can cast a quickened lightning bolt 3 times a day without increasing level or casting time. However the Lightning Bolter must expend two 3rd-level spell slots to do so, and consequently cannot use the Modify Spell class feature on that lightning bolt .

    Spellcasting (Ex)
    When a new Lightning Bolter level is gained, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in whatever arcane spellcasting class in which she could cast 3rd-level spells before she added the prestige class level. She does not, however, gain any other benefit a character of that class would have gained. If a character had more than one arcane spellcasting class in which she could cast 2nd-level spells before she became a Lightning Bolter, she must decide to which class she adds each level of Lightning Bolter for the purpose of determining spells per day.
    Last edited by Southern Cross; 2019-04-10 at 10:23 PM.
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