Quote Originally Posted by Vaern View Post
The Deck of Many Things isn't really a trap. The number of negative and positive effects is balanced, with all black cards granting some sort of harmful effect and all red cards granting a beneficial effect.
Along these lines, it might be more thematic if suits indicate effect type rather than spell list. Something like hearts = healing and defense, diamonds = creating/summoning creatures/objects, spades = direct offensive spells, and clubs = general utility, maybe.