Quote Originally Posted by WalkingTheShade View Post
Ah yes! I didn't realize that. All in all, compared with 3.X, even while that concentration limitation makes wizards loose in raw power, that piece of rule makes them far more versatile. In the end, I think giving up raw power for versatility always makes for a better gaming experience.
But that's not really true, is it? Because wizards can cast cantrips all day long, and cantrips are nothing to sneeze at. Sure, real spells are stronger, but wizards never run out of spells and have to resort to staff combat - which I find is nice.