Lightning Reflexes
  • Increase your Dexterity score by 1, to a maximum of 20.
  • You may take one additional reaction each round.
  • Immediately before or after using a reaction, you may move up to 5 feet. This movement doesn’t provoke opportunity attacks.
  • You gain a +2 bonus to Dexterity saving throws. Whenever you use a reaction, this bonus decreases by 1, to a minimum of +0. At the start of each of your turns, the bonus resets to +2.

I kind of wanted to play around with the idea of giving out an additional reaction. Didn't want to give out too many, but even one additional reaction opens up some new options. Since the original Lightning Reflexes feat gave a bonus to reflex saves, I thought it might be nice to pay homage to that, as well. I'm not sure if there's too much going on in this feat. Maybe I should axe the extra movement. Thoughts?