2019-05-22, 12:28 PM (ISO 8601)
Re: New GM looking for help on story for an M&M game
You have a school full of supers. Pit them against each other.
Originally Posted by IcyToast49
Each "input" of students must learn how to work as a group, as they're given various orders throughout the day that they must find a way to fulfill, often involving other students. Maybe there's a golden egg that determines the winner at the end of the day that the group must get their hands on. Teachers occasionally take the students out on "field trips", where they assist the local town with various laborious duties (repairing buildings), threats (fires or car chases), or even mundane problems (rescuing kittens from trees).
Maybe there are "fire drills" that involve some "bad guy" (a teacher) that attacks and the students must react to the threat. With the powers of illusions, telekinetics, and reality warping, the teachers are capable of making things extremely realistic, and so the students are taught to treat every threat as real until a teacher explains to them what is fake.
The catch is, one of the teachers is causing real murders, and only telling students when the "drill" is over when it's most opportune to do so.
Some students are told others are bad guys, and vice versa, and effectively a civil war breaks out within the school. Of course, they're conditioned at this point to treat every threat as "real", and so they go ham on each other.
Last edited by Man_Over_Game; 2019-05-22 at 12:32 PM.
Originally Posted by KOLE
Originally Posted by Man_Over_Game
5th Edition Homebrewery
Prestige Options, changing primary attributes to open a world of new multiclassing.
Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
Pain, using Exhaustion to make tactical martial combatants.
Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!