Quote Originally Posted by Lord Torath View Post
Do you get size modifiers in melee combat? In Deathwatch, at least, the size modifiers are applied only to ranged attacks (unless I'm misreading something).
Deathwatch contradicts itself, unsurprisingly. Under the Size trait, it says "Size affects movement and how easy or hard it is to strike that creature in combat." Later down in the Combat section, it says "Size is an important factor when shooting ranged weapons because it is usually easier to hit a larger target." This language has stayed consistent through both the V1 and V2 games.

So I suppose by strict RAW, you could only get Size modifiers to ranged attacks. But that's so incredibly dumb I have never seen a single group play that line; something bigger is easier to hit, full stop.