Those are some good ideas! Thanks,
Also like the ideas for the plants and luck stuff, y'all have definitely given me some stuff to work with, it's all much appreciated.
And the levels of the players isn't really important (i currently run two groups at my local game shop, one group are all level 1, and the other are between levels 2-3, I'm like a dm for hire there) I'm just expanding my list of random loot drops, I'm more of a spontaneous dm, i like to run games with a bunch of random charts to get things going, lots of carousing rolls and random encounters until something sticks out to the players, then i work off of those situations to start constructing a larger world narrative.