2019-06-07, 02:32 PM (ISO 8601)
Firbolg in the Playground
Re: MtG: Color Philosophy Thread!
I guess that's one of the problems of the whole MtG color philosophies. There's not much room for ambivalence, acceptance or kindness. Even White is the cause of most Protection effects and the cards Crusade and Jihad. Not even Colorless is good for "acceptance", when most Colorless cards are either machines used for murder, or Eldrazzi.
Originally Posted by Karnitis
Bant seems to be the closest there is to the concept, and it's less of "you're fine as you are", but rather "it'll take some time for you to see what's right. Don't worry, we're patient".
MtG is not a kind universe, I guess.
Last edited by Man_Over_Game; 2019-06-07 at 02:34 PM.
Originally Posted by KOLE
Originally Posted by Man_Over_Game
5th Edition Homebrewery
Prestige Options, changing primary attributes to open a world of new multiclassing.
Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
Pain, using Exhaustion to make tactical martial combatants.
Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!