Quote Originally Posted by Triaxx View Post
It's true, the first game featured up to MULTIPLE!!! screens which did not feature a dungeon entrance or important plot point. As though the developers were attempting to convey a large open world, but were faced with the limitations of a graphics quality slightly higher than a cubist painter.

On the other hand if you're not an open world fan, then hey, don't play it.
You didn't actually pay attention to what I said, did you? Because that remark has zero relevance to any of it. Especially that last, which describes precisely what I've done.