I did notice that a lot of 4e fighter "powers" (still sounds weird saying that) have a lot to do with the mat: pushing back so many "squares", etc. I want as little to do with a mat as possible. OSR games weren't mat-dependent, nor is 5e (hypothetically).
Calling them "powers" is a bit weird; if it bugs you, the specific term for martial powers was "exploits".
Originally Posted by Darths & Droids
When you combine the two most devious, sneaky, manipulative, underhanded, cunning, and diabolical forces in the known universe, the consequences can be world-shattering. Those forces are, of course, players and GMs.