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2019-08-26, 04:21 AM (ISO 8601)
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#48
Bugbear in the Playground
Re: Should Tanks have low AC?
Lot's of good advice in this thread, and no low AC isn't going to help.
Something I don't think has been brought up is deception, rumors etc. For an example, a monk can make themselves look like a mage and vice-versa fairly easily. This will only effect the first round of combat but if your enemies are sharing information you can just keep swapping disguises you can at least weaken surprise attacks. As for rumors, one of my most tank-ish experiences was in a game where, due to various reasons, the main enemies were convinced my character could flip out and become a relentless, unstoppable killing machine after a couple rounds. She.. couldn't do that at all, but the enemy never stuck around long enough to confirm anything besides the fact they couldn't seriously injure her. Since they didn't want to die when this neigh-invulnerable entity flipped out, of course.
More generally, you need enemies to think you're the biggest threat*. Actually being the biggest threat helps, but anything that makes you look more deadly or everyone else look weaker could be of use. Or anything that makes it look like you're the real source of whatever the rest of the party is doing.
*Or create situations where they don't have the option of attacking the actual biggest threat.