Quote Originally Posted by RazorChain View Post
That's a good thing actually. I don't remember any other game other than DnD that explicitly rewards killing things.

Remember once in Ad&d 2nd ed where the party took a detour to murder some hippogriffs we saw in a distance just because their treasure table was awesome
I actually like it, at least as an option. Note that's its not necessary about killing things. In adnd at least you got xp from carrying treasure to your base and from using magic items.

It nice to have a specific "you gain xp this way" mechanic in an rpg. I don't mind actually playing in "you took part in the session you gain X amount of xp" games, but I also like the classic dnd approach.

Regarding the Hippogrifs I don't think you actually get any treasure unless you find their nest.