2019-08-31, 03:08 AM (ISO 8601)
Re: GURPS flaws?
I actually like it, at least as an option. Note that's its not necessary about killing things. In adnd at least you got xp from carrying treasure to your base and from using magic items.
Originally Posted by RazorChain
It nice to have a specific "you gain xp this way" mechanic in an rpg. I don't mind actually playing in "you took part in the session you gain X amount of xp" games, but I also like the classic dnd approach.
Regarding the Hippogrifs I don't think you actually get any treasure unless you find their nest.