Quote Originally Posted by Ninjaman View Post
That's been stated many times and it doesn't get any more true from repeating it. Combo decks are good against decks that are slower but play little disruption. The combo is not good against aggro decks that goldfish faster, nor are they good against aggro decks that play a lot of disruption.
Ok, fine, but RPS mechanics are in general useful fol balancing. In fighting games, you have them as attack/block/throw. I just went for a more MTG flavored one.

Quote Originally Posted by Ninjaman View Post
Also the problem I raised wasn't that it was too effective, but that it was too unavoidable. If you can deal 10 infect with burn spells the only thing the opponent can do is counter your spells or play very specific hate cards. With infect, you can just interact with their creatures.
Here I think I disagree. I don't see a problem with playing hate cards. If someone plays affinity, I don't see a problem with another playing Stony Silence. Or any number of mass artifact removal.