Originally Posted by
djreynolds
Yes good fixes, I was whining about this on another thread. Every weapon needs to be unique and a reason why a blacksmith would make it.
Tridents, morningstars, warpicks, and flails... all of them have a purpose.
Maybe a trident can only be thrown "so" far, perhaps on a hit with a trident you can cause a decrease in movement with bonus action on a successful athletics check
Otherwise, why bother listing the weapons. Save yourself the paper and the ink.
So warpick could be, if you attack with advantage and score a critical hit, you would treat it as a brutal critical. A warpick from horse back hitting you in the head, hitting a prone opponent