I last played WoD back in the 90s when it was actually made by White Wolf. Although there were social stats and skills, there wasn't much of an actual rule-structure around using these to determine social outcome. I take it the more recent games have taken the critiques to heart? If so, is there an SRD-equivalent or other legally-free ruleset that includes this?
Much like GURPS is really good at 'mapping out people,' Hillfolk/Drama system is really good at 'mapping out relationships.' When the system hits play, though, it can be gamed as easily as some of the other ones mentioned. So again there is a necessary level of trust required.