Quote Originally Posted by Keltest View Post
If their ability to kill the hostage is uncertain, I think that rather defeats the purpose of having a hostage in the first place, no?
I mean, it depends on the tone you're aiming for.
In a more comedic game the druid repeatedly failing to cut the herbs he needs or the bandit having to slash the hostage's throat several times to get through their HP or assassins carrying battleaxes and ballistas during their missions isn't inappropiate, but in a more serious game it kinda ruins the mood.

The Rusty&Co crossovers are great by the way. Maddie and the evil party are great.
Not that they're in any danger. Her eyes are open.