Originally Posted by
jas61292
The issue here is twofold.
First off, as mentioned by many, Hexblade isn't just the melee archetype. It is the "most powerful warlock" archetype, being better than almost any other archetype at far more than just melee combat.
Secondly, in other classes where a caster gets a melee archetype, the subclass makes them halfway competent in melee so that they don't feel like they have to run away. They get defensive buffs and an extra attack, but rarely any powerful offensive features. Quite simply, those subclasses don't let them go toe to toe with a Fighter or Barbarian as a melee combatant. Which is good, because they are still a primary caster. Hexblade does. That's the issue.