I read your ability as only losing 3 charges too, so I was assuming we'd have to lynch you/kill you 3 times if you got through this night.
That's something we ran into at claim time - we knew which roles were not in the game but most of the town roles could be easily proven. We'd get a day at most but then be made, and town decided to mass claim (even day 1) we'd have a big problem. With Novice Dabblers, Innocent, Dinoysis, Fae Noble - that's 5/11 proving themselves before Inquisitor starts checking.
Captain Cap's overnight message is really what broke everything open. I figured we could get a day out of our fake claims (though Outsider was the best lynch for us) and at least have a shot later, but since PoR could prove himself... ugh. Really good play, but ughhh.
I enjoyed the game overall, even if we surrendered in the end, but I think it would have done better with more players (not a problem that is anyone's fault, but we probably could have gotten more mileage out of the roles).