2021-01-13, 07:20 PM (ISO 8601)
Re: I wrote a Zelda RPG
I actually nerfed a couple spells compared to how they are in Zelda, it's not very balanced but I don't mind too much. I wanted to keep the list short but I definitely do want to add more arrows. Most of the spells are actually from Zelda 2 and A Link to the Past.
Magic is based on the other 2 because HP growth is based on Power, but it is pretty clunky and I want to revise that
I think the finding things in combat thing may be good, like a table for enemy drops or whatever. But the "better at breaking pots" type thing i feel would be better as a DM creation.
There's actually no hookshot on the items list, and I didn't give them descriptions because they can be used any way the player thinks. I allowed a player to flip a switch behind prison bars by casting a fishing rod at it. I feel giving suggestions limits player ingenuity.
Armor is definitely poorly explained. I'll be fixing that up in the next draft.
Thank you for taking the time to read!
Last edited by cajbaj; 2021-01-13 at 07:21 PM.