Anyone who thinks archery isn't for brawny folks has never tried to shoot a bow.

Quote Originally Posted by Gromorth
Spoiler: Face
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Gromorth is a half-orc who was born and raised in the middle of the Hordelands in a human barbarian tribe who has "Eagle Who Watching from Above" as their totem. His childhood wasn't easy. Half-orc amongst human children, what can go wrong? If he wasn't so strong, even more than regular half-orcs are, he maybe wouldn't be able to survive, but he was. And when strength wasn't enough he ran and nobody can't overtake him. It was a surprise, but despite strength his first and favorite weapon became a bow. He shoots with high accuracy and his arrows pierce the hide of almost any animal. When his tribe's camp was attacked by several ogres, he was in the front line of defenders. He killed his first enemy that day. Two arrows right in the eye. But he didn't become a warrior, he chose the way of the hunter. More importantly, come to think of it. Warriors fight only when it is needed, hunters ensure tribe's live everyday.
But his destiny wasn't to be a hunter and nothing more, no. His destiny was darker and valorer. One day he returned with prey and found his tribe all dead. Tents were destroyed, bodies burned and striped off with sand jets or ripped with huge claws. It was a yellow dragon. Destroyed by sorrow and anger Gromorth prayed to any God with desire for vengeance and his prayers were answered. Bahamut the Great Platinum Dragon gave Gromorth the Call. Of course Gromorth unserved "Yes!"

Spoiler: Tables
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CG ex-Half-Orc Dragonborn Eagle Totem Hunter 6
Spoiler: Stats
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Abilities Initial Half-Orc Dragonborn 4th Total
STR 16 2 18
DEX 15 -2 1 14
CON 14 2 16
INT 12 -2 10
WIS 12 12
CHA 8 -2 6

Spoiler: Build
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Level Class Base Attack Bonus Fort Save Reflex Save Will Save Skills Feats Class Features
1st Eagle Totem Hunter-1 1 2 0 0 16: {+1} Craft (Bow): 1; {+4} Jump: 4; {+3 CC} Spot: 1.5; {+4} Survival: 4; {+4} Tumble: 4; Tireless Eagle's vision, favored enemy (giant), illiteracy
2nd Eagle Totem Hunter-2 2 3 0 0 4: Craft (Bow): 1; {+1} Jump: 5; {+1 CC} Spot: 2; {+1} Survival: 5; {+1} Tumble: 5; Rapid Shot (B) Archery combat style, uncanny dodge
3rd Eagle Totem Hunter-3 3 3 1 1 4: Craft (Bow): 1; {+1} Jump: 6; {+1 CC} Spot: 2.5; {+1} Survival: 6; {+1} Tumble: 6; Point Blank Shot, Lightning Reflexes (B)
4th Eagle Totem Hunter-4 4 4 1 1 4: Craft (Bow): 1; {+1} Jump: 7; {+1 CC} Spot: 3; {+1} Survival: 7; {+1} Tumble: 7;
5th Eagle Totem Hunter-5 5 4 1 1 4: Craft (Bow): 1; {+1} Jump: 8; {+1 CC} Spot: 3.5; {+1} Survival: 8; {+1} Tumble: 8; Favored enemy (dragon), uncanny bravery
6th Eagle Totem Hunter-6 6 5 2 2 4: Craft (Bow): 1; {+1} Jump: 9; {+1 CC} Spot: 4; {+1} Survival: 9; {+1} Tumble: 9; Improved Rapid Shot, Manyshot (B) Improved archery combat style

Epic Feats
Exotic Weapon Proficiency (Footbow)
Improved Flight
Precise Shot
Far Shot
Plunging Shot
Ready Shot
Woodland Archer
Aerial Reflexes
Improved Favored Enemy
Weapon Focus (Footbow)


Spoiler: Tips by levels
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Spoiler: Levels 1 to 4
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Gromorth was a Hunter Barbarian variant with Eagle Totem. He has giants as his first favored enemy, but this is very campaign related. Also good options are animals, humans, and vermin. With Tireless feat and all about archery feats his main tactics is to exhaust enemies and shoot them. But now there is nothing special. +6-+9 AB, d8+4-+5 (composite longbow (+4 Str bonus) is needed) one time, about 40 hp, about 16 AC.

Spoiler: Levels 5 to 6
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Gromorth became the winged Dragonborn of Bahamut. Now he can fly and due Tireless feat this fly is unlimited in time. Archery and flying are created for each other. This is a natural union.
With Improved archery combat style Gromorth not just gets free Manyshot feat, but also possibility to take Improved Rapid Shot feat that has Manyshot prerequisite, but doesn't have Manyshot's Dex 17 prec that is unreachable for half-orc dragonborn in E6. Improved Rapid Shot means three attacks with +8/+8/+3 without any bonuses.

Spoiler: Epic
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Gromorth is developing his flying and archery skills.
First, he takes Exotic Weapon Proficiency (Footbow) for another +2 to damage.
Precise Shot, Far Shot, Plunging Shot, Ready Shot, and Woodland Archer are natural choices for archers.
Improved Flight and Aerial Reflexes are good feats for fliers.
Improved Favored Enemy and Weapon Focus (Footbow) give not so much, but still are good.


Spoiler: Sources
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Type Name Book Page
Race Half-Orc PHB 18
Race Dragonborn of Bahamut Races of the Dragon 5
Class Barbarian PHB 24
Class variant Hunter Unearthed Arcana 58
Class variant Eagle Totem Barbarian Unearthed Arcana 48
Alternative Class Feature Uncanny bravery Dragon Magic 14
Alternative Class Feature Skilled city-dweller Cityscape WE link
Feat Tireless Player's Guide to Faerūn 46
Feat Rapid Shot PHB 99
Feat Point Blank Shot PHB 98
Feat Lightning Reflexes PHB 97
Feat Manyshot PHB 97
Feat Improved Rapid Shot Complete Warrior 101
Feat Exotic Weapon Proficiency PHB 94
Feat Improved Flight Races of the Wild 151
Feat Precise Shot PHB 98
Feat Far Shot PHB 94
Feat Plunging Shot Races of the Wild 152
Feat Ready Shot Heroes of Battle 99
Feat Woodland Archer Races of the Wild 154
Feat Aerial Reflexes Races of the Wild 148
Feat Improved Favored Enemy Complete Warrior 101
Feat Weapon Focus PHB 102
Weapon Footbow Races of the Wild 164