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Thread: Resident Evil D20

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    Ettin in the Playground
    Zeta Kai's Avatar

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    Feb 2007
    The Final Chapter

    Default Re: Resident Evil D20

    Licker, Common*

    Games: RE2, OB1, OB2, Sur, DA
    Medium Aberration (T-Virus Carrier)
    Hit Dice: 4d8+4 (22HP)
    Initiative: +4
    Speed: 30 (6 squares), Climb 30 (6 squares)
    Armor Class: 18 (+4 Dex, +4 natural); touch 14; flat-footed 14
    Base Attack/Grapple: +3/+5
    Attack: Tongue Lash +5 melee (1d6+2) or Claw +5 melee (1d6+2)
    Full Attack: Tongue Lash +5 melee (1d6+2) or 2 Claws +5 melee (1d6+2)
    Space/Reach: 5/5
    Special Attacks: Long Reach, Pounce
    Special Qualities: Blindsense, Scent, Aberration traits, T-Virus Carrier traits, Damage Reduction 2/Slashing
    Saves: Fort +1, Ref +4, Will +1
    Abilities: Str 15 (+2), Dex 18 (+4), Con 12 (+1), Int 2 (-4), Wis 13 (+1), Cha 5 (-3)
    Skills: Balance +4, Climb +3, Hide +5, Jump +5, Move Silently +5, Tumble +6
    Feats: Acrobatic, Dodge
    Environment: any land or underground
    Organization: solitary or pair
    Challenge Rating: 3
    Treasure: N/A
    Alignment: always Neutral
    Advancement: N/A
    Level Adjustment: N/A

    Long Reach (Ex): a Licker can lash out with its Tongue Lash attack once every 1d4 rounds, hitting opponents up to 10 away (NOTE: it may also hit opponents that are only 5 away at no penalty, if it chooses); this attack is identical in all other respects to the normal Tongue Lash attack

    Pounce (Ex): if a Licker charges a foe, it can make a full attack, including two Claw attacks

    Blindsense (Ex): a Licker notices & locates creatures within 30; opponents still have total concealment (50% miss chance) against a creature with Blindsense

    Scent (Ex): the creature can detect opponents by sense of smell within 30 (2 for upwind opponents, ׽ for downwind opponents)
    Last edited by Zeta Kai; 2008-11-09 at 11:01 PM. Reason: added image