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Thread: Magnificent Mansion counters

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    Belial_the_Leveler's Avatar

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    Default Magnificent Mansion counters

    Does your wizard player use MMM repeatedly to foil your campaign time-tables and encounters per day? Here are a few tricks to turn the tables on the wizard:

    Sending: Sending cannot be stopped by ANYTHING short of an AMF. Just have the BBEG send "WAKE UP LAZY BOY" to the wizard 6 hours after he went to rest. Twice. Rest is ruined no matter where he is.

    Nightmare: The wizard can't rest for 24 hours.

    Dispel Magic: While the portal to the mansion is shut and made invisible, it still exists in the Prime. It is also the point of origin of the spell so a dispel magic that includes it ends the spell. This can forcibly evict the wizard from within while he's sleeping and surprised and without having prepared spells.

    Gateseal: You seal the portal so the wizard can't get out. Unless he knows the wish or plane shift spells he's trapped for a very long time. Ofcourse, he can attempt to dispel the spell or dismiss it while inside. What happens when the extradimensional space he's in vanishes while he can't get out is up to you.

    Antimagic Field: You and your fighter minion move next to the portal and you cast antimagic field or antimagic aura. The sleeping, surprised, undressed wizard suddenly drops in an antimagic sphere and is captured.

    Prismatic Wall: You make one right before the exit portal. The wizard exits-and passes through thus is slain.
    Last edited by Belial_the_Leveler; 2007-11-16 at 07:38 PM.


    If all you have is a hammer, don't be lazy; be a blacksmith and start making more stuff.