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Thread: 4e Economic Chaos

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    Pixie in the Playground
     
    MindFlayer

    Join Date
    Apr 2008

    Default Re: 4e Economic Chaos

    Quote Originally Posted by Charity View Post
    I think you might be missing the part where game world economics are abstracted to only those parts that are of interest to the party of adventurers and heros, not some sort of model of realfantasy world dynamic commerce systems D&D and market forces don't play well together, never have... never will
    Umm... My players must be odd then because my parties often gather the resources to create fortresses and influence world politics/economics. One of my favorite instances was buying a large plot of land, building a fortress restaurant (from which we continued our assissin bussiness) and then levatated the fortress. It cost us a considerable amout of time, money, (and assassinations) but was great fun. Seems like something like this would be a push over in 4e (at least monetarily)
    Last edited by veilrap; 2008-06-10 at 09:44 AM.