From Native American Myth
The Cannibal Baby
Tiny Aberration
Hit Dice: 10d8+20 (65 hp)
Initiative: +0
Speed: 10 ft. (2 squares)
Armor Class: 16 (+2 Size, +4 Natural), touch 12, flat-footed 16
Base Attack/Grapple: +7/+9
Attack: Grab +9 melee (Grapple)
Full Attack: Grab +9 melee (Grapple)
Space/Reach: 2 1/2 ft./0 ft.
Special Attacks: Inhale Flesh, Charm
Special Qualities: Immune to Cold, Dark Vision 60'
Saves: Fort +7, Ref +3, Will +9
Abilities: Str 15, Dex 10, Con 15, Int 8, Wis 15, Cha 15
Skills: Bluff +12, Climb +4, Hide +8, Listen +6, Move Silently +3, Spot +6, Survival +4
Feats: Ability Focus (Charm), Alertness, Great Fortitude, Track
Environment: Temperate or Cold Forest or Plains
Organization: Unique
Challenge Rating: 4??
Treasure: None
Alignment: Chaotic Evil
Advancement: 11+ HD (Tiny)
Level Adjustment: ---
"Do you hear a baby crying?"
This Native American creature is most often mentioned in the Dakotas, Nebraska, and Montana. It lives in caves, and comes out to hunt, pretending to be a human baby. In actuality it is some sort of demon or spirit that inhales the flesh off the bones of anyone unfortunate enough to pick it up.
Skills: Cannibal Babies have a +8 Racial Bonus to Bluff checks. They also do not take Size Penalties for Grapple checks.
Inhale Flesh (Su): When picked up the Cannibal Baby will coo and attempt to suckle a finger. If it is offered a finger or can Grapple it then begins to inhale the victims flesh off his body rapidly killing him. The Cannibal Baby does 1d6 Constitution Drain per turn with a successful Grapple check.
Charm (Su): Any being hearing the Cannibal Babies cries must make a DC 19 Willpower Save or take pity on it. The effect is similar to Charm Person, but lasts until the Cannibal Baby attacks. This is a sonic mind-affecting effect. Save DC is Charisma based.
Combat: The Cannibal Baby crawls outside on cold nights and wails just like a human child. When someone picks it up, it grabs hold of them, and begins sucking the flesh from their bones.