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Thread: triple threat (magic weapon)

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    Default Re: triple threat (magic weapon in the works)

    the other idea that i had if this doesn't work out was to just put throwing, returning, and fleshgrinding (it stays and auto-hits target for 5 rounds; check it out in MIC), so that i would throw it, it would hit, then it would maul the target for another 5 rounds, and then presumably return to me when it was done.

    also, in my calculations, i missed the per-charge fee, which, at only 3/day, would make it 13,000gp more or less. so, a little better, but still needs some tweaking.

    EDIT: poo, i like your idea. i'd need to modify it, but it certainly has some potential...
    Last edited by Stycotl; 2008-08-13 at 12:21 PM.
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