Quote Originally Posted by Zocelot View Post
I like the CHA mod maximum. That way, it goes up slightly as the Cleric gets more powerful, but it can never go past 10, and will likely be below 8.
Very well, I'll add that. However, a better bonus supercedes an old one. Therefore, if you have 6 kills, so +6 bonus, but then you do-in a group of 5 undead, you're at +11, since the undead bonus supercedes the normal one, even though its maxed.

^This path also works for pallies, btw, although it probably works better on a cleric (with the whole "healing" and "undead smiting" theme...)