1. - Top - End - #6
    Barbarian in the Playground
    Baron Corm's Avatar

    Join Date
    Apr 2005
    Avatar by Kymme

    Default Re: GITP Monster Competition XXVI - Spooks and Spirits

    Out of the corner of your eye, you see a bug scampering into the new shipment of food. Only one; that's a new record. This one was pretty big though, maybe it has eaten the others? What you don't realize is that there are worse things than spoiled grain.

    Photo taken by this person.

    Size/Type: Medium Outsider (Incorporeal, Evil, Chaotic)
    Hit Dice: 13d8+13 (71 hp)
    Initiative: +8
    Speed: Fly 70 ft (good)
    Armor Class: 23, touch 23, flat-footed 15 (+5 deflection, +8 dex)
    Base Attack/Grapple: +13/
    Attack: Incorporeal stingers +21 ranged touch (1d8+8 plus poison) or incorporeal bite +21 melee touch (1d12+8, x4)
    Full Attack: Incorporeal stingers +21 ranged touch (1d8+8 plus poison) and incorporeal bite +21 melee touch (1d12+8, x4 plus ghastly sever)
    Space/Reach: 5 ft./5 ft.
    Special Attacks: Incorporeal stingers, ghastly sever, possession
    Special Qualities: Loumara traits, aura of dread, vulnerability sense, mindless, telepathy (10 miles), damage reduction 5/good and magic
    Saves: Fort +9, Ref +16, Will +8
    Abilities: Str , Dex 27, Con 13, Int , Wis 10, Cha 21
    Enviroment: Urban
    Organization: Solitary, gang (2-5), or hive (thousands)
    Challange Rating: 10
    Treasure: None
    Alignment: Always chaotic evil
    Advancement: 14-20 HD (Medium), 21-23 HD (Large)
    Level Adjustment:

    A pituku appears to be a cross between a spider and a centipede, with the touch of the Abyss showing in its demonic eyes, wicked stingers located seemingly randomly around its body, and ghostly form. Every pituku has a different coloration, ranging from bright, with random spatters of red, orange, blue, and green all around its body, to dark, with solid contours of black and grey. Though pituku can glide swiftly through the air, their movements create an ominous pitter-patter sound wherever they go, and they occasionally emit a chittering or hissing sound from their mandibles.

    Pituku, unlike most outsiders, require food to sustain themselves, and suffer the usual effects of hunger if they go without. They can stave off hunger by feeding on fear, though that is only a secondary food source for them, because it is mostly tasteless and unsatisfying. Their preferred meals are the genitals of humans*.

    Most pituku roam the abyssal plane of Thanatos, where they have great hives where thousands of their number chaotically congregate (there are no pituku queens). These hives have no visible entrance, because pituku are incorporeal, making any venture out into the wilderness of Thanatos a deathwish, even if no undead or demons are in sight.

    The pituku skulk the streets of Thanatos's cities to feed, but they despise that existence. Human genitals taste so much better than demonic, or worse, undead ones. Pituku take any opportunity they can to get themselves onto the Material Plane. Humans who visit Thanatos should take care that they do not fall asleep.

    Once on the Material Plane, the pituku truly feels at home. It has a supernatural sense of the time when humans are most likely to be weak, and even has a way of making its way to large numbers of them (see Possession below). Neither of these abilities have much function on Thanatos, though demons don't like losing their genitals either, so the pituku are still feared.

    Pituku have a sort of hive mind which goes beyond the usual demon telepathy. On Thanatos, this means that one pituku equals at least one thousand nearby. On the Material Plane, the number is closer to two to five. In addition, nearby pituku will often work together to accomplish their goals, which is unusual for demons without a slave-driving master. Their hungry hive mind serves as their slave driver.

    Pituku speak an insectoid form of Abyssal called Pituku. They cannot understand Abyssal, and mostly communicate only to each other, through telepathy, about nearby prey.

    *Humans in particular are delicacies, but the pituku enjoys any creature who sleeps and has an Intelligence score, the closer to 10 the better.


    The pituku will begin combat by throwing its stingers. If it succeeds in blinding its target, it will attempt a ghastly sever attack. If it succeeds, it will then depart, its mission complete. If it is having trouble, the pituku will retreat and take on an easier target. Pituku are not intelligent or complicated beings, and are not capable of resorting to any more advanced tactics, though their natural immunities and insectoid instinct to hide in darkness (and, in the pituku's case, into food) make it so that advanced tactics are not really required.

    The pituku's natural weapons are treated as humanbane (+2 enhancement bonus to attack and damage and +2d6 damage against humans).

    Incorporeal Stingers (Su)

    The pituku can throw stingers from a range of 40 feet (no increment). The stingers deliver a poison which causes so much pain to the eye region of its target that it blinds for 1 round as primary damage and blinds for 1 minute as secondary damage (DC 21, Charisma-based). The listed damage is for any number of stingers thrown.

    Ghastly Sever (Su)

    The bite of a pituku causes the genital region of the creature to become incorporeal (Will save DC 21 negates, Charisma-based), though this has no mechanical effects other than the obvious (out-of-order!). With the next bite, if they are still incorporeal, the pituku will devour the genitals. This counts as a coup-de-grace attack, except that it does not automatically hit. This attack functions on females just as well as males - the pituku takes a big bite.

    The pituku may only use his bite attack against a creature who is denied its Dexterity bonus to AC. While the pituku's maw is jagged and horrible, it is difficult to maneuver into position.

    The incorporeality can be cured with a remove curse spell, and the creature's genitals can be restored via a regeneration spell. However, the caster of the spell is automatically placed within the pituku's vulnerability sense (see below), no matter the distance or sleeping status, though the ability won't cross onto a different plane. The pituku will go after the caster regardless of other nearby food sources. The only way to avoid this is by not having genitals.

    Vulnerability Sense (Su)

    A pituku can sense when a creature within 1 mile is sleeping, and it can sense the type, but not the subtype, of the creature(s). In addition, it receives its Dexterity bonus to melee and ranged damage rolls.

    Aura of Dread (Su)

    A pituku has an aura of dread surrounding it. Any creature who comes within 20 feet of the pituku must make a Will save (DC 21, Charisma-based) or become shaken until sunrise. This ability only functions at night. A creature who attempts a Knowledge (The planes) check to learn about the pituku receives a penalty on its save, depending on the information learned (see Lore chart).

    This ability easily frightens away other insects which might be infesting the pituku's house or food shipment, making them seem safe if the pituku keeps itself hidden.

    Possession (Su)

    A pituku may possess any food item. The pituku typically uses this ability to hitch a ride on supply caravans which will lead it toward a greater number of creatures that it can use as a food source for itself. It also uses this ability to keep itself hidden while infesting a home.

    A slain and preserved or cooked cow would count, but a living cow or a normal corpse of one wouldn't. Likewise, grain harvested by creatures would count, but normal fallen grain or grain still rooted would not.

    Incorporeal Traits

    Though the pituku is incorporeal, it is not silent. Creatures may make Listen checks to detect it as normal.

    Loumara Traits

    For those that don't have Fiendish Codex I - Immunity to acid, electricity, and fire; resistance to cold 10, telepathy, incorporeality, and some form of possession.


    Characters with ranks in Knowledge (the planes) can learn more about pituku. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

    Knowledge (The planes)
    10|This creature is a pituku, an incorporeal demon that shares many traits with insects.
    15|Pituku belong to the demon caste known as loumara, comprised of the fragmented dreams of dead gods. Loumara are known for their abilities of possession.
    18|Healing the wounds caused by a pituku can cause you to become its next target. [-1 on aura of dread save]
    21|The main food source for a pituku is human genitals. Pituku hunt for genitals by delivering a blinding poison to their prey. [-1 on aura of dread save]
    24|Pituku can possess food items, and often use this ability to make their way towards large concentrations of humans. [-1 on aura of dread save]
    27|Pituku have a large range of telepathy, and will invite more pituku to their location if the feeding seems to be plentiful. One pituku is even more frightening because there are probably more nearby. [-1 on aura of dread save]
    30|The only way to cause the pituku to go after you through healing is if you restore its victim's genitals.[/table]

    Plot Hooks

    CR 10: A lone pituku, summoned by a foolish wizard, is roving the streets of a nearby town. Horrible tales have reached the adventurers.
    CR 12-18: A gang of 2-5 pituku have gathered around a nearby farm or merchant. Clerical diviners of a goodly god have discovered this, and requested the aid of the adventurers to prevent the pituku from reaching a city.
    CR 20: A powerful, sentient pituku has named itself "queen" and has congregated about 100 of its kind to its location. The small hive has taken residence in either a system of caves near a city, or the city's sewers. The queen is a pituku fully advanced to 23 HD, and granted an Intelligence score of 21 by an unknown source (an accidentally unearthed artifact, a meddling demonlord, etc).
    CR Epic: A hive of pituku has found a planar rift which they are using to flood into the Material Plane. The adventurers must find some way to exterminate all of the pituku, or send them back to Thanatos, and either seal the rift or prevent the god who dreams them from dreaming.