Mastery of the Elements: Astir is able to manipulate each of the four classical Greek elements (fire, earth, air, and water), also avoiding possible primal laws by seemingly creating or destroying those aforementioned fabrics of existence as he pleases. Using these elemental abilities, he is also able to become as light and intangible as air, become as bright as the largest solar flare, move across the earth in a translocation (or teleportation) effect, and suspend objects with telekinetic as if he was holding them in pressured seas.
Babelline Speech: Astir is able to converse with any entity, without needing to know its language. It should be able to reply in his comprehension, even were it not to have the correct faculties to reply - sometimes the ability can manifest as telepathy, which he can employ at some distance.
Body of the Ancients: Astir is incredibly fast, strong, and tough. Bullets literally bounce off his flesh, leaving no dents or stains, he can lift vehicles with relative ease, and can run faster than nearly any normal entity. He is also high resistant to poisons and diseases, heals incredibly quickly, and can not be killed from lack of food and water, suffocation, or drowning.
Touch of Sin: Astir has, due to past events, been exposed to the seven sins at great length, and, to some degree, use them on others. Each of his seven sin (wroth, lust, sloth, envy, greed, gluttony, pride) spirits can be deployed to another entity, providing said entity does not have severe magical protection, and is a small distance away. Astir can not cast the same sin on someone new till he has reclaimed the already-deployed spirit of sin in a manner similar to giving it out in the first place.
Oldway Shielding: Astir is not immune to magic(k), or extraordinary effect by any means, but has a peculiar form of resistance - powers such as magic(k) warp around him, often not having the desired effect.
Kindred Spirits: Astir is oft-aware as to the location of any of the incarnates of Eve, and any of his imbued spouses or children.
Matrimony: Astir is able to imbue a willing subject with a number of powers and abilities, through touch. The process is reversable, but only if the person refutes said powers, or Astir is able to touch them again to remove them. Each "gift" of "marriage" comes with a certain flaw, and, like with his sins, Astir has a limited number of said gifts, and cannot use them again till he has reclaimed the original.
Kindred: Astir has one very special gift that he has never, ever used.