2009-09-18, 07:51 PM (ISO 8601)
Re: Tanks in D&D
Total cover negates spread attacks entirely; no need to roll. Cover (anything in the way, even just a person) gives +4 AC and +2 to reflex save. Improved cover (arrow slits, gun slits or similar where only small amount can get through) gives +8 AC and +4 to reflex saves. And in most situations with improved cover and some with regular cover you can duck behind something for total cover, though you couldn't fight back either.
Originally Posted by Altair_the_Vexed
Last edited by ericgrau; 2009-09-18 at 07:56 PM.