The Chains that Bind
Least 3rd
Chains lash out from your chest and strike 1 target/ 3 levels (max 6) within close range. Targets struck must succeed a reflex save or be bound to you. Creatures bound to you cannot move further away from you than the distance they were caught. This limit shrinks every time they get closer.

In the Antlion's Trap
Least 2nd
Make a ranged touch attack against a creature out to 60ft. That creature must succeed a reflex save or be pinned for 2 round. A pinned creature is immobile, but not helpless. This invocation does not work on creatures that are not in contact with the earth. Escape Artist/Strength DC 20

Oscillating Blade
Least 1rst
Make a ranged touch attack against a creature out to 60ft. That creature's held weapons start shaking wildly. the creature must make a successful strength check (DC 11 + cha modifier) or drop their weapons.

Eldritch Shape
Eldritch Glare
Least 1rst
An Eldritch Glare functions exactly like an Eldritch Blast, but requires no somatic components to use.



Quote Originally Posted by GreatWyrmGold View Post
How about this?

Infernal Leap
Least
You gain a bonus on Jump checks equal to four times your character level. This lasts for 24 hours.
Wouldn't that step on the toes of Leaps and Bounds? (Complete Arcane pg 134)