The armor and rope seems like the only ones that would see actual play in the fighter class: the others would maybe be reserved for dips, or are just worthless. Plus, some of your descine choices seem...questionable. Fighters are the best poison users now? Really?

Plus, most of the Rope abilities are at least as magical as most of the stuff in the ToB: the only difference is that they're at will. And I can't decide if they're as powerful as they seem, in which case they're broken badly.

Really, the only thing I see this doing is making a fighter a 2 level dip, probably at 3rd and 6th level, so you get 4 fighter feats.