2010-03-19, 04:49 AM (ISO 8601)
Re: Iron Rain: ToB saturation archery
The thing is though, beyond just making MORE attacks, I'm not quite sure what else you can do with saturation range attacks.
Protection based ideas
Maybe instead of say, a maneuver that is using precision to stop a single projectile, you could say, use the maneuver and just shoot a TON of arrows out in front of you, giving you effectively half cover or something. (I also imagine a clause in there stipulating that half of these will expend a ton of ammunition in the process)
Maybe a series of maneuvers that allows you to shoot at a distance, and instead of making the normal AC attacks against individual targets, they become splash damage type attacks from just having the hail. (Probably will still need a range touch attack but still)
Actually, I like the idea of a splash damage type idea. Maybe that's an avenue we can work with?