My wife might join us on our next 4E run, when we return to Icestation Zhentarim in a few months time. She'd like to play a simple class, particularly one that other people could play for short periods if necessary (interruptions from the baby). She also likes the sound of being the second Striker.

For context, the existing party is:
Genasi Stormsoul Assault Swordmage
Genasi Windsoul Staff Wizard
Human Laser Cleric
Human Two-weapon Ranger

The obvious choices, and the ones she was most keen on are Rogue or Ranger. We are also rather short of ranged power; the Wizard obviously does his thing but otherwise it's my Ranger using his secondary attack choice. Basically Twin Strike at range.

Rogue gives her some different options to my character, but I think is slightly harder than playing a Ranger. Not sure they're as good at a distance either. Archery Ranger is really simple, but might get boring and feel a bit same-y.

I've had a stab at two 8th level characters, though I'm much more sure of the Ranger than the Rogue. Endurance is very important in this game, which is why both character have something that boosts it. Getting caught out in the cold for too long drains Healing Surges if you fail Endurance checks.

Rogue (who's a townsfolk):

level 8
Human, Rogue
Build: Aerialist Rogue
Rogue Tactics: Artful Dodger
Rogue: Rogue Weapon Talent
Background: Narfell (Narfell Benefit)

FINAL ABILITY SCORES
Str 14, Con 13, Dex 18, Int 10, Wis 12, Cha 16.

STARTING ABILITY SCORES
Str 14, Con 13, Dex 14, Int 10, Wis 12, Cha 14.


AC: 22 Fort: 19 Reflex: 23 Will: 20
HP: 60 Surges: 7 Surge Value: 15

TRAINED SKILLS
Insight +10, Stealth +15, Thievery +13, Perception +10, Athletics +13, Acrobatics +13, Bluff +12

UNTRAINED SKILLS
Arcana +4, Diplomacy +7, Dungeoneering +5, Endurance +8, Heal +5, History +4, Intimidate +7, Nature +5, Religion +4, Streetwise +7

FEATS
Human: Action Surge
Level 1: Two-Fisted Shooter
Level 2: Far Shot
Level 4: Backstabber
Level 6: Distant Advantage
Level 8: Melee Training (Dexterity)

POWERS
Bonus At-Will Power: Sly Flourish
Rogue at-will 1: Deft Strike
Rogue at-will 1: Piercing Strike
Rogue encounter 1: Positioning Strike
Rogue daily 1: Trick Strike
Rogue utility 2: Fleeting Ghost
Rogue encounter 3: Bait and Switch
Rogue daily 5: Walking Wounded
Rogue utility 6: Chameleon
Rogue encounter 7: Snap Shot

ITEMS
Sylvan Leather Armor +2, Duelist's Dagger +2, Distance Hand Crossbow +2, Amulet of Protection +2*

*Simulating bonuses attached to the character
Ranger (who's a Rhegedmen barbarian):

level 8
Human, Ranger
Build: Archer Ranger
Fighting Style: Archer Fighting Style
Ranger: Prime Shot
Background: Child of the Wildlands (+2 to Endurance)

FINAL ABILITY SCORES
Str 11, Con 14, Dex 20, Int 10, Wis 16, Cha 10.

STARTING ABILITY SCORES
Str 11, Con 14, Dex 16, Int 10, Wis 14, Cha 10.


AC: 24 Fort: 20 Reflex: 23 Will: 20
HP: 61 Surges: 8 Surge Value: 15

TRAINED SKILLS
Stealth +13, Nature +12, Endurance +12, Perception +12, Acrobatics +13, Athletics +8

UNTRAINED SKILLS
Arcana +4, Bluff +4, Diplomacy +4, Dungeoneering +7, Heal +7, History +4, Insight +7, Intimidate +4, Religion +4, Streetwise +4, Thievery +8

FEATS
Human: Action Surge
Level 1: Weapon Expertise (Bow)
Level 2: Quick Draw
Level 4: Weapon Focus (Bow)
Level 6: Melee Training (Dexterity)
Level 8: Hunter's Aim

POWERS
Bonus At-Will Power: Twin Strike
Ranger at-will 1: Nimble Strike
Ranger at-will 1: Hunter's Teamwork
Ranger encounter 1: Two-Fanged Strike
Ranger daily 1: Hunter's Bear Trap
Ranger utility 2: Yield Ground
Ranger encounter 3: Disruptive Strike
Ranger daily 5: Spitting-Cobra Stance
Ranger utility 6: Weave Through the Fray
Ranger encounter 7: Biting Volley

ITEMS
Life Vine Hide Armor +2, Magic Battleaxe +2*, Magic Handaxe +2*, Homing Longbow +2, Amulet of Protection +2*, Boots of Striding (heroic tier)

*Simulating bonuses attached to the character
I'm leaning more towards suggesting the Archery Ranger, are there any reasons the Rogue would be a better choice? Are there any others we've not considered in the simplicity stakes (that would fit with the existing party)?