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Thread: BleachITP Reborn Character Registry

  1. - Top - End - #41
    Orc in the Playground
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    May 2010
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    Default Re: BleachITP Reborn Character Registry

    Here be where my characters are.

    Pico Kurazume, Espada
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    Name: Pico Kurazume
    Gender: Male
    Age: Unknown (around 500-600, looks about 18)
    Height: 6'0"
    Hair: Black, a few inches in length.
    Eyes: Yellow
    Aspect of Death: Rejection
    Reiatsu/Speech: Green

    Appearance:
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    Pale, quite thin, but not bare bones thin due to a fairly athletic build. Somewhat sharp and hawk-like in appearance. Quite handsome looking. Generally an uncaring look in his eyes most of the time, but sometimes can look more than a bit smug. A little bit bent in posture, adding to the whole "don't give a crap" feeling. His hair is wild, but not in a deranged sense, more wind-tossed, and it seems to keep out of his face. Has straight but otherwise untrimmed sideburns reaching down to his earlobes.

    Where the sideburns stop, his Hollow mask fragments begin, leading down across his jawbone, stopping just before they reach the corners of his mouth. They start off about the same width as his sideburns, remaining the same width until they reach the bottom of the jaw, then they widen just slightly, tapering off suddenly at the end. The top of the fragments have an upside-down "U" shape in black painted on them, the rest being white and smooth until the part along the bottom jaw, after which it becomes somewhat bumpy on the side and jagged along the bottom.

    He wears a mostly form-fitting long white coat reaching down to his ankles. The coat looks like a cross between a typical Arrancar uniform and a biker jacket. It is outlined in black trim and has squared shoulders. It has a black fur trim in a similar fashion to this. The sleeves are wrist length and plain white. Both along the wrists of the sleeve and the bottom of the coat, the coat has black and dark green circuitry-esque designs.

    The coat is open enough to show his mostly bare chest. His Hollow hole is on the left side of his chest, right next to his shoulder. If he ends up being an Espada, his number would be next to the Hollow hole. He wears a black scarf wrapped around his waist almost like bandages, and a fairly wide piece of black cloth wrapped across the middle of his throat. Wears white biker pants with a simple straight design on the sides in black that forks into two lines at the knee. Wears white biker boots with black trim.


    Personality:
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    He does what he wants, when he wants, where he wants, how he wants, and up yours if you don’t like it sums him up pretty well. Generally a loner unless he feels like it, which is very rarely. Very informal, borderline rude towards those he considers his equals or inferiors. Much more polite towards his superiors or strangers who haven’t ticked him off very badly, but still quite informal in mannerisms. Somewhat of a sadist in combat, particularly if he is fighting someone who his is angry towards or hates for whatever reason. Generally, his attitude towards people and events vary with how he is feeling. If he is happy, he generally is more tolerant and accepting of people and events and whatever stuff might otherwise annoy or tick him off. If he is mad though, he has a much, much shorter tolerance for things, and tends to get very cross. What he wants and likes also seems to vary, and sometimes even seems contradictory. Reacts stiffly to things and traits he dislikes, as well as most all attempts at any kind of affection directed towards him. Generally, he dislikes being forced to do something he doesn’t want to do. Often does a thing because he feels justified in doing that thing for whatever reason. However, that doesn’t mean that he is stupid. He can restrain himself if a particular thing that he would do would cause unnecessary problems or create a situation he doesn’t want to be in.


    Sealed Abilities:
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    Bala and Cero: Both are below average strength-wise. He tends to fire multiple Bala in a scatter effect, but both are neglected due to focus on close combat.

    Hierro: Average. Nothing to sneeze at, but it it isn't the stuff of legends.

    Sonído: Above average. Again, nothing to sneeze at, and in fact quite good, but not spectacular.

    Garganta: Competent enough to use it by himself.

    Pesquisa: Fairly powerful. Can faintly detect particularly powerful Spirit signatures at about a half a mile. Mostly focused on close range.

    Imitate Metal: Has a limited ability in sealed form to change the density of his body and any part of his Zanpakuto to that of metal. He can also sharpen any of these things to that of a sword.

    Separate from the Herd: Singles out a target and generates a field that prevents his/her/its allies from helping him out in any way. It doesn’t matter what kind of help it would be, whether it be verbal, healing, or assistance in attacking Pico. Any attempts to help the target would cause the ally attempting to help to be forcefully pushed away from the target (or away from Pico, if the attempt to help was attacking him). The target appears to anyone other than Pico and the target itself as black and white monotone with cracks all over it, the cracks getting larger as the target gets weaker. The target cannot communicate with any of his/her/its allies, and vice-versa.


    Zanpakuto:
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    Sealed Form: Two khopeshes made of an obsidian-like material. Both khopeshes are unusual in that both sides are sharp. The guards look like fossilized feathers. At the bottom of the handles are attached long white bandages that wrap around the swords when not in use. The bandages wrap around the sleeves when they are active. Pico uses these swords in a Kratos-esque fashion. Any time the bandages are cut, they immediately return to their original length.

    Ressureción: Ranbuoni furai, Garra Errática! (Fly wildly, Erratic Talon)
    Just before release, Pico folds his arms in front of him, with the khopeshes flat against his arms. The bandages turn into two wings that wrap around Pico and form into a cocoon. After a second, the wings shatter into a flock of feathers, revealing the newly unsealed Pico. The feathers themselves are black, with dark green tips and golden-yellow eye-like markings.

    Appearance:
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    His hair is now down to his shoulder blades, even more wild looking than before. It almost looks feather-like. The hair also has dark green highlights now. It is all kept behind him.

    Hollow mask fragments now cover the sideburns. The parts of said mask fragments that are above the jaw hinge are slightly wider than they were before. Afterwards though, they are much thicker and more jagged along the bottom. They also have several bony bud-like protrusions similar to budding horns coming out along the sides, with one very small horn coming out near the middle on both sides that curves forward. Along the top of the bottom part of the fragments are small rows of sharp looking teeth. The upside down “U” shape is now a rectangular double helix reaching down to the jaw hinge, one branch black, and the other dark green.

    The coat is gone, replaced by a vest of bony white armor that stops at the waist. The vest has a propped up collar that almost surrounds his neck, and has a strip of armor around the collarbone. There is a strip down the middle that exposes some of his chest. Now his Hollow hole is where his heart would be, with spidery lines radiating from it, giving the appearance of cracks. Also, scaly black skin seems to be curving inwards from the sides of his chest towards the center, leaving a fair amount of original skin left. The same scaly skin is also on Pico’s neck, reaching down across his collarbone and extending all the way down his arms.

    On the upper arms are pauldrons that are squared at the shoulders and cover only the sides of the upper arm. Also, the pauldrons reach to about halfway down the upper arm. A little to the sides of the back of his forearms are several bony feather-like protrusions curving upwards. His forearms are covered in feathers, the feathers also forming a fringe along the bottom of the forearms in a similar fashion to this. The feathers are black with dark green tips and golden-yellow markings. His hands are covered in a bony gauntlet-like armor, his fingers now thick, sharp bony claws.

    He has long feathers for a tail and along his waist, giving the impression, along with the armor vest, of a long coat similar to the one Pico wore in his sealed state. The feathers are white along the waist, fading into black, and finally into dark green by the time it reaches his ankles, also possessing golden-yellow markings and eye like markings near the end.

    His legs are now digitigrade, with the same scaly skin that is on his chest, but also is partially armored with sleek, white, skeletal armor. His feet are now reptilian and slightly covered in bony armor, with 4 toes that end in retractable claws that are about 3 feet long, and a spur where his heel would be that is also retractable and about 2 1/2 feet long. The claws that are where the big toes would be on a human foot are larger and more sickle-shaped than the others when retracted, but are surprisingly straight when fully extended.


    Ressureción abilities: The same as the sealed abilities, except for what is mentioned below.
    Improvement: During Ressureción, his Hierro is improved about 20%, his Sonído is improved about 40%, his Bala and Cero are improved about 30%, and his strength is improved about 50%.

    Imitate Metal: The ability can now also extend to his feathers (see below) instead of his Zanpakuto, as well as anything Pico is touching. Also, the feathers can take on the shielding properties of metal as well as sharpness and density.

    Separate from the Herd: The field now also attacks any allies who attempt to help or get near the target as well as push them away from the target. The attack is a blast that is similar in form to a lightning bolt and similar in power to Pico’s Cero blast.

    Feather Control: The feathers that are generated from his release count to about 55, 55 also being the limit as to how many feathers Pico can have at any given time. All of these feathers can be about 40 feet away from Pico maximum at any given time. These feathers can be formed into weapons and objects up to the size of about an 8-foot high 4-foot wide block, but the feathers themselves can be used as weapons. Pico can fire Bala and Cero from 8 of these feathers (the feathers that can fire Bala are slightly larger and look like they are covered in amber) as well as his usual places. Any of these feathers can be destroyed, and Pico can reform them using his Reiatsu.


    Battle Stats:
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    Offense: Very powerful. He is proficient in most forms of unarmed combat as well as armed. His strength is something to be feared, able to split a boulder with his bare hands.

    Defense: Pretty good. With his speed and hierro, it can be formidable.

    Mobility: Without out a doubt his strongest aspect. In addition to his proficiency with Sonído, he is very agile and dexterous, allowing him to dodge attacks easily and make attacks quickly.

    Intelligence: Not genius level, but he isn’t as dumb as a sack of hammers either. Mostly though, what would be mistaken for intelligence is probably more cunning and common sense than actual intelligence.

    Cero/Reiatsu: His Cero and Bala are below average in strength. But, he is proficient in Reiatsu control as shown by his other capabilities.


    Pico's territory:
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    Pico’s territory is one of the more lawless areas in Las Noches, even by Las Noches standards. All sorts of depravities and crimes are present in the area, most of it being far from the garrison and the palacio, but that doesn’t mean that they aren’t tainted either. But, Pico doesn’t mind; after all, it does give him an excuse to wreck up some crap occasionally, or even join in the depravity should he be so inclined. That isn’t to say that there is a lack of laws, the laws are pretty much standard issue, it’s just that Pico doesn’t give a crap most of the time. The areas away from the garrison and palacio are often dirty, decrepit, and slum-like, a veritable breeding ground for all sorts of unsavory activities. As you go further towards either the garrison or palacio however, the scenery changes. Nearer the garrison, the scenery looks more ruined, war-torn, and chaotic. Nearer the palacio, the scenery gets more festive and eccentric, eventually becoming almost blindingly surreal in a chaotic mass of shapes and colors.

    The garrison is a large bunker, seemingly made of some sort of gray cement, and just as beaten and charred as the rest of the scenery. Outside flies a flag bearing the symbols of the Decima and Von Geister, as well as a statue of a warrior holding up a broadsword in victory made of obsidian with the words “STRENGTH IS LAW” carved in the base. The garrison is run relatively loosely, much more like a mercenary outfit than a respectable army outpost. The garrison contains all the rooms and equipment you could possibly want for training of any sort. It also contains an armory and around 2,000 rooms that can house around 5 human-sized beings each, most of the rooms are underground and outfitted in bare necessities, except for what the individual occupant brings in. A training session is mandatory at least 4 times a week, and lasts about 5 hours a day barring any additional time required by disciplinary action. To make sure that the militia is indeed doing their duty, Pico often sends them on “crusades”, sending them out to act as enforcers for a short period of time, giving them free reign to enforce the laws as they see fit. Sometimes, Pico might even bring in a couple of Genoveva’s prisoners to act as targets just to make sure that the militia can survive. This in general is the reason for the war-torn look of the surrounding area. As to how often these crusades occur, well, let’s just say that there is a betting pool as to when the next crusade will happen, and that the record for longest time and shortest time since the last crusade is 14 years and 2 hours, 47 minutes respectively.

    The palacio is a large tower, made up of several substances ranging from wood to crystal, all of which is intricately woven all the way to the top, crowned by an amber falcon’s eye looking out to the horizon. The tower is about 18 stories high. There are about 75 rooms in the tower. The décor is very odd, some places being almost non-euclidean, others being perfectly normal (almost dull even) except for one completely surreal and exotic focal point, and still others spanning the ranges in between. Some are bedrooms for the more powerful Fraccion (and others who Pico sees fit to sleep in the tower), some are training room areas, others are entertainment rooms, with one large room near the top floor being a grand suite for the Decima himself. The suite is a combination living space and office, with a balcony overlooking the territory. The suite is one of the rooms that seem to be in between completely insane and almost dull. The suite also has access to a cache of strong liquor and excellent smokes.

    The Fraccion are often the enforcers of the territory, often heading the charge during the crusades. Pico does assign spies to make sure that he knows when the Fraccion are overstepping their boundaries however.


    Rosa Blanca Wilson-Albarez, Hollowing
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    Name: Rosa Blanca Wilson-Albarez
    Height: 5’ 9”
    Weight: You do not ask a woman her weight, EVER
    Hair: Almost white blonde
    Eyes: Brown
    Age: 19
    Reiatsu: Deep sky blue, with a tint of fiery orange, feeling like the movement of gears over a faint primal emotion.
    Speech: Deep Sky Blue

    Appearance:
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    Body-wise, she is slightly more curvaceous than average for a young woman her age. She is also quite athletic and fit. She has lighter tanned skin indicative of her Hispanic heritage. She has a fair, gentle face when she is acting happy, and a cold and emotionless face when she is serious. Her hair is cut evenly at her chin, framing her face along with her bangs.

    She wears fairly simple, flattering clothing that is comfortable and flexible for personal outfits. She always has a proper posture, although most of the time it comes across as graceful rather than stuffy. When she becomes serious, she looks stiff, almost robotic, in her stature. She always tends to move with a form of grace, it’s just that when she is serious, she is much more direct in her movements than usual. She wears a rosary on her left wrist, sometimes praying with it briefly.


    Personality:
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    If you were to talk to her, you wouldn’t think that she was anything but a sweet, gentle, polite young lady. In fact, most people don’t think she is anything else. On the outside, she always seems calm, cool, and collected; sometimes almost too calm, cool, and collected. For instance, if her opinion was asked on an argument, she always seems to talk about it as though she were a complete outsider, rationally discussing the advantages and disadvantages of both sides.

    However, this is all an act. In reality, there is hardly any emotion in her at all, replaced by the cold hard logic and efficiency of a machine. The reason why she is nice all the time is she realizes that being nice to people is often more helpful overall than other approaches. That isn’t to say there isn’t any emotion at all, it’s just that it is extremely hard to get anything out of her, and whatever you do get is often gone just as fast as it came.

    She is quite intelligent, and very dedicated to doing the best that she can do. Oftentimes, when you catch her working on something particularly important you can see her true personality. She is always willing to help and protect those she considers her friends and allies, and often by extension, any allies of those friends.

    But…:
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    In actuality, deep, deep down inside of her is a roiling mass of emotions just waiting to burst out. An idea I had for her would be that someone manages to push just the right buttons for her to go berserk. Afterwards, she might have gained a new ability, and probably show a little more emotion than before.


    History:
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    Rosa was the second daughter born to a Hispanic mother and an American father, born as Teresa Wilson-Albarez. The whole family were upper middle class Americans, pledging allegiance to the flag, paying their taxes to Uncle Sam and everything. About one year after Rosa was born, however, while the family was out on a field trip of sorts, a powerful Hollow decided to drop by. Of course, the Hollow decided that killing them all would be fun. Luckily for Rosa, the Hollow decided that she was somehow too pathetic to be worth killing and took off. She was picked up by a nun and taken to an orphanage, where about four years later, a Japanese-American family adopted her. For about seven years, things seemed to look up for her. She finally had a family that loved her and could take care of her.

    However, history would end up repeating itself. When Rosa was 12, her adopted father got the news that his father died and left him the very lucrative company that he was running at the time. Said company was in Japan, so the family decided to move to the Land of the Rising Sun, looking forward to a better life. However, any such hopes were dashed when tragedy struck again in the form of Hollows. Right in front of her, the Hollows seemed to rip her family to pieces. The whole she was in emotional turmoil, horror, rage, sorrow, and more all surged through her simultaneously until everything in her just couldn’t take it anymore. She blacked out, leaving herself at the mercy of the menace that had taken everything that she loved twice. Just before she became unconscious, however, she actually could see just what had done the deeds, essentially gaining Spirit Vision. Thankfully for her, these Hollows seemed to think the same thing of her as the previous one, leaving her alone and shattered.

    Since then, she has been a shell. After she regained consciousness, she changed her name to Rosa Blanca, meaning White Rose. Almost empty of emotion, she put a smile on her face and muscled through life. She was once again taken to an orphanage, where she remained until she was 18 years old. Ever since she hit High School, she seemed to have the otherwise perfect life. She got good grades, she was physically and socially active, she even was Class President (some would say the best). Now she has a good job and lives in an apartment building.

    About 4 months ago from the present day, she discovered her powers. She was walking down the street one night, when a comparatively pathetic Hollow attacked her. After a bit of struggle and her getting tossed about like a rag doll, she managed to manifest her Hollow Arm and punch the Hollow right in the mask. Said Hollow was killed in the process (it really was pathetic). Just as her Hollow Arm began to recede, she noticed a glow around the rosary on her wrist. She came to the conclusion that her rosary is the source of her powers. Since then, Rosa has been training as best as she could in secret, improving her abilities should she ever need them for something more serious.


    Hollowing abilities:
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    So far, her Hollowing nature only manifests in her left arm.

    Brazo del Puño de Acero (Arm of the Steel Fist): Rosa’s Hollowing left arm. Formed by a crystal growing from her wrist all the way up her arm and down to her fingertips. The arm has improved resilience, strength, and speed like a normal Hollowing limb. It also has thrusters, which can increase the momentum of any attacks made with the limb to the point that it can even lift Rosa off of the ground, albeit only a short distance (a foot, max).

    Appearance:
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    When manifested, the arm turns dark blue. On her shoulder is a white templar cross shape outlined in blue. Around her elbows are two white circles also outlined in blue.

    Her forearm is covered in a blue, bony gauntlet with two evenly placed indentations near the knuckles, the whole gauntlet looking like a piece of powered armor from a First Person Shooter game space marine. On the top of the gauntlet are two fins that slant down towards the fingers, both of the fins placed in a “V” shape. The fins contain thrusters. The hand is also covered in the gauntlet, the hand being black, with the fingers being somewhat blocky and slightly pointed at the end. The gauntlet is outlined in black, with the hand portion being outlined in blue.

    On the upper arm is a piece of blue armor that looks organic yet still gives off a robotic feel. The piece of armor wraps about halfway around the upper arm, forming a perfect half-circle. The armor is close to the body about halfway up the upper arm, then curves outward until it is about an inch and a half away from the body, then continues straight up until just about the middle of the shoulder. The top and bottom of the armor are thick black bands, with diamond shaped pieces jutting downward on the side of the upper arm. A black line going straight down the middle connects the diamond shapes. In the middle of the line is another black line connecting two black circles surrounding white half-spheres near the sides of the armor. There are short lines that go directly up and directly down from both of the half-spheres, connecting with smaller black circles with black dots inside.


    Spiritual Armor: Armor made out of Rosa’s Reiryoku and float just above Rosa’s body. For now the armor pieces cover her chest and left arm. The armor is a transparent deep sky blue, and is shaped like a futuristic, computerized interpretation of medieval plate armor, with a red futuristic looking templar cross. The armor pieces themselves are tough, but by no means indestructible. The armor can be formed in to a shield, but at this point it isn’t optimal.

    Other abilities:
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    She is quite intelligent. She is very athletic, being at peak fitness. She is very proficient with both martial maneuvers, both armed and unarmed, and firearms, although that particular proficiency may not be in use much, as she doesn’t carry a gun often. Due to her previous encounters with Hollows, she has gained the ability to clearly see spirits.


    Sigint Kageen, 3rd Corp Commander of the Onmitsukido
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    Name: Sigint Kageen, 3rd Corp Commander of the Onmitsukido
    Height: 6’ 2”
    Hair: Bald
    Eyes: Red
    Age: 437
    Reiatsu: Dark red and black, feeling like the tails of candle flames just above your skin, and smelling of brimstone.
    Speech: Dark Red Book Antiqua

    Appearance:
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    Physically, he is an impressive man, even though it might not be obvious due to his common appearance. Build-wise, he is about average. However, for his build he is very muscular.

    He mostly is seen completely covered from head to toe in black clothing. His outfit seems to have the look of a stereotypical ninja.

    His head is completely covered in a form-fitting thick fabric mask, with the exception of a hole exposing the eyes. This mask hugs to the outlines of his head, yet covers up any imperfections, giving a smooth silhouette. Over the eyes, he wears a gray mask with white accents, the mask resembling a bony demon’s eyes. Said mask looks completely opaque, but there are transparent parts around the eyes so that Sigint can see.

    He wears a stereotypical ninja’s shirt. Over the shirt is a vest that reaches down to just above his knees, with the Kanji for “Hell” in dark red on the back. The vest is tied closed by a black sash. He keeps his Zanpakuto on the left side of his waist. Oftentimes, he wears a black sleeveless haori with Kanji for “Shade” on the back in dark red. He wears light forearm guards that extend just up to his knuckles, as well as black gloves. His right arm is wrapped in leather straps held together with gunmetal colored buckles.

    He wears somewhat baggy pants. His shins are wrapped in gray wrappings, outside of the pants legs. He wears tabi socks and geta sandals.

    Underneath the clothes, however, he is a wreck. His muscled body is marred by a haphazard collection of burn marks, scars, and tattoo ink. What could be seen of skin is now pale from lack of exposure. The tattoos that once nearly covered his body seemed to have become visages of lonesomeness, agony, and sorrow. His right arm is made out of stone and metal, with a vein of red energy running through it, from his shoulder to his pointed fingertips. His now bald head seems to have gotten the worst of it. His face is twisted by scars and burn marks into something beastly devilish, a scar coming from the corner of his mouth giving him the appearance of a permanent Glasgow smirk. On his forehead is a tattoo of a jade colored phoenix, with wings spread out, beak open, and tail extending down the bridge of his nose. However, it is now warped by burns and scars to where it looks like it is screaming in agony. His neck has a scar across his throat, giving a hint to the source of his voice.

    Often, the most noticeable characteristic is his voice. It sounds gravely and raspy, as though he had been smoking every day for 50 years straight.


    Personality:
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    Sigint is somewhat playful, one of his favorite things to do being talking to people about something trivial that they thought was secret. He is fairly relaxed, calm, and easy to get along with, as well as a bit of a jokester. However, that doesn’t mean he doesn’t take things seriously. He is very serious about his position as 3rd Corps Commander. He feels that it’s his job to be, as he says it, “the know-it-all”, meaning that he should know everything that is going on, mostly within reason. He was more than a bit cocky and arrogant when he was younger, but nowadays those personality traits are dead.

    However, he is concerned about how other people would react to him thanks to his physical scarring. So, he keeps himself covered so as to not scare off everyone he comes across.


    History:
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    He was a fairly normal kid in life. Unfortunately for him, he died in an accident when he was about 13. The next thing he knew, he was in some of the worse parts of the Rukon, stealing food to survive. Eventually, he found he had a knack for this stealth, and started moving up from stealing food to stealing wallets, and from stealing wallets to stealing small, valuable objects that he would eventually sell elsewhere. One day, however, he got caught by a high-ranking member of the Gotei 13. However, instead of being smacked around like he expected, he was instead suggested to the Shinigami Academy. After a short while in the Academy, he was directed to the 2nd Division, and eventually Onmitsukido. While in the Onmitsukido, he worked for both the 3rd and 4th Units, completing his missions with ease.

    However, one day, it all went wrong. He was sent with a team to take out a rouge Shinigami, a fairly powerful one at that. One of the members pushed the attack too much, and ended up starting a fight with the advantage going to the target. Almost all of the team was slaughtered, with Sigint getting possibly the worst of it, being tortured and burned almost to death. The last thing he saw before becoming unconscious was the rescue party attacking the target.

    When he woke up, he was laying on a medical bed, with his right arm changed into the artificial arm he has now. For some reason, the 4th Division couldn’t heal him completely, leaving him permanently scarred. The doctors said that he was lucky he wasn’t corrupted beyond his scarred appearance. When asked about the arm, they said that his arm was gone, but they didn’t put that arm on him. His Zanpakuto Spirit claimed responsibility for the arm, repeating a cryptic comment that it said before the mission, “You must be burned down before you can rise from the ashes.” The spirit explained that the arm was now a part of his Zanpakuto, the true form of his Shikai now capable of being released.

    Afterwards, he returned to the service of the Onmitsukido, eventually climbing through the ranks up to 3rd Corp Commander.


    Abilities:
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    Shunpo Expert: He is pretty proficient with Shunpo, allowing him to go a fair distance before tiring. He even has some proficiency with Senka.

    Zanjutsu Expert: Both due to his own training and his stints with the 4th Unit, he is very proficient in using the sword portion of his Zanpakuto.

    Hakuda Expert: He is quite proficient in hand-to-hand combat.

    Kido Expert: He is more proficient in Bakudo than Hado, but he is still proficient with both nonetheless. He is able to cast Bakudo up to about 60, casting 40 without incantation and 25 without diminishing power. He can cast Hado up to about 50, casting 30 without incantation and 15 without diminishing power.

    Lip Reader: As the title says, he can read lips.

    Nigh-Photographic Memory: Again, like the title says, he has an excellent memory.


    Zanpakuto: Taganjuu
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    The Zanpakuto is unusual in that it is split into two parts, a sword and Sigint’s right arm. The sword appears to be carved out of one gray, smooth stone when sheathed, with no gaps or decoration whatsoever. The whole thing is very rectangular, not a rounded line to be seen. When the sword is drawn, it reveals a straight blade that is sharpened on one side, said side coming to a point near the top. Basically, the whole thing looks kind of like a straight katana.

    Inner World:
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    It is an area that seems to be floating, by no visible means, in a black abyss over an inferno seemingly made of candle flames. In the middle is a cathedral of sorts, with several eyes that dot the cathedral looking in all directions. When you walk in, you are in a hallway all in a bluish-black stone with several pillars with crystal eyes following any one in the hall. The hall leads to a door leading into a throne room of sorts. The throne room has four windows on the sides all covered by black curtains. The room is lit by hundreds of candles, showing off a magnificent décor all in blacks and grays. Near the center is sometimes a circle large enough to sit down in outlined by candles. Other times, there is a nice chair to sit in, also with candles surrounding it. Across from either the circle or chair, against the wall that you see when you first walk in, is a thick throne in black and crimson, covering a door with no foreseen purpose. On that throne sits Taganjuu.

    Zanpakuto Spirit:
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    Taganjuu is a tall, lithe being. His skin is leathery and red. He is dressed in black clothes that seem to be the kind that alien nobility would wear, with red eyes throughout. His right arm is completely exposed, glowing red hot with heat, with pointed fingers like claws. In his left hand he wields a black nodachi, seemingly made of shadow. His head is completely bald, smooth, and featureless. A flat circlet consisting of eyes of flame hovers around his head where his eyes would be.

    He is often very calm, very philosophical in temperament, and very proper. He has a tendency to be cryptic when he speaks. It is often a good idea to pay attention to what he says when he is being cryptic, as it is often very important.

    Shikai: Anata no Mewohiraki, Taganjuu (Open your eyes, Many-Eyed Beast)
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    Appearance: He wields a sword that has a hilt similar to that of a katana’s, although slightly longer. The blade itself is black, and as long as a nodachi’s, although much thicker, and the sharpened portion extends a bit past the tsuba. The blade also seems to shift slightly, like a flickering shadow. The tsuba looks like an eye.

    The arm is more organic looking now. The fingers are now pointed, similar to claws. The arm glows red-orange with heat, the Kanji for, “See all things within the sea, the sky, the earth, the heavens, and hell itself. No spot shall be blind from mine eyes.” spiraling around the arm in a solid red. Also, faint images of eyes seem to flicker in and out of the arm. The wrappings that covered the arm seemingly disappear.

    Powers: Strangely enough, the powers seem to be split between the sword and the claw, although they do sometimes overlap.

    The claw: It has the ability to create rifts that act as a sort of camera for Sigint. These rifts appear as nothing more than ripples of air caused by heat. Sigint can see through these rifts, the rifts acting as extra eyes. He also can teleport to where these rifts are at any time. He can create these rifts to be whatever size or shape he wants, creating it by “drawing” it with his claw. When he draws on air, it remains stationary, whereas if he draws it on an object it moves with the object. He can also create “permanent” rifts that last until Sigint either dies or dismisses them, regardless of what state his Zanpakuto is in. He can create 66 temporary rifts, and 6 permanent rifts.

    Mark of the beast: This is an extension of the rift ability. It creates a mark that looks like three magatama in a triangle formation with an eye in the middle. This mark is invisible to all detection, even active searching through Reiatsu detection techniques, and is only visible to the bearer of the mark and Sigint himself. This mark is keyed to a permanent rift (often the Onmitsukido HQ) so that whenever the bearer of the mark is about to be killed, he or she is instead teleported to the location of the rift. The bearer can also teleport to the rift at any time. However, doing so uses up the mark, meaning in order to use it again, Sigint has to reapply it.

    The sword: The sword has the ability to cause fear. When the sword harms a target, the ability is activated. The person affected by this ability becomes unsettled and inflicted with fear. Said fear isn't crippling by any stretch of the imagination, but it is noticeable. The effects of this ability do not stack with successive slashes.

    Bankai:
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    Not known if he has one.


    Carmelia, Yuki-Onna Hollow:
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    Name: Carmelia
    Gender: Visibly female
    Age: Around 80
    Height: Around 5'9"
    Apect of Death: Cold
    Reiatsu: A freezing wind, accompanied by a buzzing of fireflies.
    Speech: Cyan

    Appearance:
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    Carmelia appears to be a tall woman in a billowing dress. She doesn't have any hair, instead appearing bald. Her mask looks like a woman sleeping, and covers her face entirely, as well as some of her head. Interestingly, Carmelia doesn't appear to have any eyes, as where the eyes would be on her mask instead look like closed eyelids. However, she can still see.


    Personality:
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    A bit of an Ice Queen (pun intended). Cold and holier-than-thou, especially when it comes to humans. She thinks of them as lowly insects, and often calls them such.

    However, she is rational. She has a tendency to examine things that pique her interest as well.


    Abilities:
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    Cero: Average.

    Garganta: Capable.

    Reiatsu: Extremely plentiful.

    Regeneration: Average for a hollow. She can regenerate a completely amputated limb in about an hour, whereas small injuries can recover in about 30 seconds.

    Levitation: Carmelia has the ability to levitate, essentially gaining the ability to fly. She can reach impressive speeds with this, but often chooses to float around the battlefield. This ability costs negligable reiatsu.

    Arctic Weaverflies: During battle, Carmelia can surround herself with odd balls of light that look like fireflies. Upon close inspection, they emit cold mist.

    These are essentially balls of reiatsu that act as extensions of Carmelia. These weaverflies can create ice that Carmelia can control in a similar manner to the weaverflies. How much it can form depends on how large the formation is and how fast she wants it made. The faster she wants it and the larger she wants its, the more taxing it is. The reverse is also true.

    Replenish: When her reiatsu gets low, Carmelia can enter into a meditative trance that replenishes reiatsu. However, when she is in this trance, she cannot react to any outside stimulus, regardless of nature. She is essentially helpless in this phase.


    Background:
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    Carmelia was the wife of a huntsman in life. One day, a thief came in the middle of the night and stole their food. Thus, her husband went out to hunt for more food. However, it was in the middle of the winter, and she had caught a fever. Several days passed, and her husband never returned. She went out in an attempt to find him. But, her fever overtook her, and she ended up dying of hypothermia.

    When she became a hollow, she hunted down the thief and her husband and killed them both, as well as large swaths of animals and several hunters in the area. Eventually, she lost interest in the mortal realm and passed into Hueco Mundo. She eventually led a small group of hollows, wandering around trying to advance their position. Her last assignment was from an Adjuchas to find an object in the Mortal World. She was the only survivor.


    Theme Song:
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    Courtesy of Frozen Feet

    Lyrics: Day ends in bloody red, In the most charming purple Still stands nailed down Form of a sad princess Rarely speaks, Even more rarely smiles, Wedding waltzes won't guide her step As her friends, a retinue, a church yard and a sandy road Like a mayfly she glides Above the silent waters When the violins of clouds For a moment take her to a dance And when music stops, she lowers From her head a silent crown From which sunflowers and moon llilies fall away... On the window, a drop of blood Crown of Emperor as her company In her heart the roar of the sea Rocks of the shore as her face On her fragile shoulders she bears Her dress like the world As her inheritance a heavy mind And a desert of thoughts Like a mayfly she glides Above the silent waters When the violins of clouds For a moment take her to a dance And when music stops, she lowers From her head a silent crown From which sunflowers and moon lilies fall away... Fall away...
    Last edited by InyutheBeatIs; 2010-10-31 at 04:54 PM.