Originally Posted by
Cadian 9th
Okay, all of the builds above just got much better.
Mounted Maneouvers is kinda Meh: Perhaps...
Lance and Sword
You thunder towards the enemy, skewering your target on your lance. Even as your foes react, you have drawn your sword and are hacking into them.
Requires Quick Draw
You may attack with a quick drawn sword at the end of a mounted charge in addition to your lance attack. You must have your sword hand free to use this ability.
Thundering Charge
No enemy can stand in your way. You are a tidal wave of martial power, sweeping aside the enemy with no resistance.
Requires Trample
When you make a mounted charge, you may make a free intimidate check against anyone in your path. If you succeed, the intimidated enemy may not take attacks of opportunity against you, and if they have readied an action to attack you when you charge (or similar) they may not do so.
Mount and Rider Bond
Your mount and you have a closer bond than before. Your devotion to each other knows few limits.
Your mount receives the benefit of your mettle and bravery abilities. In addition, it may be pushed as if it was a druid's animal companion.
Mounted Tactics
Your expertise with mounted combat has reached new hieghts.
You receive another +1 bonus for being higher up (total +2), and you may use the combat expertise and power attack feats (Including their penalties) with your mount. For example, the rider directs his mount to use power attack. The mount's base attack for this purpose is equal to your own.
I wouldn't give Mounted Combat and the like as bonus feats, because, you don't get a fighter ability till after 1st level and you'll already have those feats.
On archery, I'm not sure. Vital Aim (Dragon Mag) and Dead-eye would be cool.