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    Aug 2009
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    Default Re: 3+ (now more than 10) New Dragons (apparently taking requests)

    Cataclysm Dragon
    Dragon (Chaotic)
    Environment: Any land or underground.
    Organization: One at a time.
    Challenge Ratings: Wyrmling 15; very young 17; young 23; juvenile 31; young adult 35; adult 42; mature adult 46; old 50; very old 54; ancient 59; wyrm 63; great wyrm 68.
    Treasure: Incidental
    Alignment: Always chaotic neutral

    Before such mortal concepts as Good and Evil, there was only the World and its Order and Chaos which perpetually tore down that Order to replace it anew. The Cataclysm Dragon is the personification of that Chaos, born when the time has come for Order to be torn asunder once more and a new age of the world to begin. Cataclysm Dragons have a mastery and command of the powers of the natural world, though their nature means they inevitably destroy that world causing mass extinctions, sinking continents, and destroying mountains. When a Cataclysm Dragon is slain without finishing its task another is born somewhere in the world, just waiting to grow old and wax strong to finish its purpose. In the rare case that there are two living cataclysm dragons at once (thank you resurrection) the two dragons will pause in their natural mission to seek one and another out to destroy each other in a battle that will likely tear the world apart.


    Cataclysm dragons look like red dragons of increased size, except they have golden markings along their necks and on their claws and face. Their eyes are mismatched blue and green and they seem to exude power in their every movement. Cataclysm dragons, due to their apocalyptic nature, have little care for wealth, although with their great intelligence they can understand the value of magical items.

    Age Size Hit Dice Str Dex Con Int Wis Cha BAB/Grp Atk Fort Ref Will Breath Weapon DC Breath Weapon Damage Frightful Presence
    Wyrmling H 25d12+125 (287 hp) 31 10 23 18 19 18 25/43 33 20 14 18 18 10d10 16
    Very Young H 30d12+240 (435 hp) 35 10 27 22 23 22 30/50 40 25 17 23 23 20d10 21
    Young G 35d12+350 (577 hp) 39 10 31 26 27 26 35/61 45 29 19 27 27 30d10 25
    Juvenile G 40d12+480 (740 hp) 43 10 35 30 31 30 40/68 52 34 22 32 32 40d10 30
    Young Adult G 45d12+650 (922 hp) 47 10 39 34 35 34 45/75 59 38 24 36 36 50d10 34
    Adult C 50d12+800 (1125 hp) 51 10 43 38 39 38 50/86 62 43 27 41 41 60d10 39
    Mature Adult C 55d12+990 (1347 hp) 55 10 47 42 43 42 55/93 69 47 29 45 45 70d10 43
    Old C 60d12+1200 (1590 hp) 59 10 51 46 47 46 60/100 76 52 32 50 50 80d10 48
    Very Old C 65d12+1430 (1852 hp) 63 10 55 50 51 50 65/107 83 56 34 54 54 90d10 52
    Ancient C+ 70d12+1680 (2135 hp) 67 10 59 54 55 54 70/114 90 61 37 59 59 100d10 57
    Wyrm C+ 75d12+1950 (2437 hp) 71 10 63 58 59 58 75/121 97 65 39 63 63 110d10 61
    Great Wyrm C+ 80d12+2240 (2760 hp) 75 10 67 62 63 62 80/128 104 70 42 68 68 120d10 66

    Age Speed Init AC Special Abilities SR CL
    1 60-ft, fly 250-ft (poor) +0 36 (-2 size, +24 natural, +4 Deflection) DR 10/magic, Immunities, Deflecting Force 24 4th
    2 60-ft, fly 250-ft (poor) +0 43 (-2 size, +29 natural, +6 Deflection) Control Weather, Quicken Druid Spells 30 7th
    3 60-ft, fly 300-ft (poor) +0 48 (-4 size, +34 natural, +8 Deflection) DR 15/magic 36 10th
    4 60-ft, fly 300-ft (poor) +0 55 (-4 size, +39 natural, +10 Deflection) Word of Chaos 42 13th
    5 60-ft, fly 300-ft (poor) +0 62 (-4 size, +44 natural, +12 Deflection) DR 20/epic 48 16th
    6 60-ft, fly 300-ft (poor) +0 65 (-8 size, +49 natural, +14 Deflection) Eye of the Storm, Gaea's Protection 54 19th
    7 60-ft, fly 300-ft (poor) +0 72 (-8 size, +54 natural, +16 Deflection) DR 25/epic and 5/law 60 22nd
    8 60-ft, fly 300-ft (poor) +0 79 (-8 size, +59 natural, +18 Deflection) Volcano, Beast of a Thousand Legs 66 25th
    9 60-ft, fly 300-ft (poor) +0 86 (-8 size, +64 natural, +20 Deflection) DR 30/epic and 10/law 72 28th
    10 60-ft, fly 350-ft (average) +0 93 (-8 size, +69 natural, +22 Deflection) Global Warming, Ice Age 78 31st
    11 60-ft, fly 350-ft (average) +0 100 (-8 size, +74 natural, +24 Deflection) DR 35/epic and 15/law 84 34th
    12 60-ft, fly 350-ft (average) +0 107 (-8 size, +79 natural, +26 Deflection) Cataclysm, Great Drought, Fell Winter 90 37th

    Special Abilities
    Immunities (Ex): In addition to the immunities held by all true dragons, Cataclysm dragons are immune to natural weather effects, as well as fire, cold, electricity, acid, and sonic damage.

    Deflecting Force (Su): A cataclysm dragon is protected by a shield of shimmering light similar to a cloak of chaos that provides a deflection bonus to its AC. The deflection bonus is equal to the dragonís Charisma bonus.

    Breath Weapon (Su): A cataclysm dragonís breath weapon is a cone of roiling chaotic energy that deals damage as Acid, Cold, Electricity, Fire, or Sonic whichever would be most effective against that creature (a successful Reflex save halves this damage). A cataclysm dragonís breath weapon has double the area of a normal dragon of the same size categoryís breath weapon.

    Spells: A cataclysm dragon casts spells as a sorcerer of the listed level. They may learn/cast Cleric, Druid, and Wu Jen spells as if they were sorcerer spells of the same level.

    Quicken Druid Spells (Su): A cataclysm dragon may quicken any spell they cast that is on the Druid spell list and has a spell level lower than their age category without increasing that spells level.

    Gaeaís Protection (Ex): An adult or older cataclysm dragon is immune to Death effects, Mind-Affecting effects, and Ability Damage and Drain.

    Eye of the Storm (Su): An adult or older cataclysm dragon is continuously surrounded by hurricane force winds that go out 1 mile in all directions. The dragon itself and a cylinder that extends 200-ft beyond the cataclysm in all directions, and without limit up and down, is unaffected by this ability.

    Cataclysm (Su): A great wyrm or older cataclysm dragon may cause a natural disaster as a full-round action this includes (but is not limited to): sinking an island or continent, destroying a mountain, splitting a fault line in two, causing global winter, causing a tornado, or similar effects.

    Spell-like Abilities: At will: Control Weather (very young or older); 3/day: Word of Balance (juvenile or older, add twice age category to sorcerer casting level to determine CL); 1/week: Volcano, Beast of a Thousand Legs, Global Warming, Ice Age, Great Drought, Fell Winter.
    Last edited by Zaydos; 2014-08-28 at 09:55 PM.
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