Dragon (Earth, Extraplanar)
Environment: Any underground.
Organization: Wyrmling, very young, juvenile, and young adult: solitary or clutch (2Ė5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (2-5).
Challenge Rating: Wyrmling 3; very young 4; young 6; juvenile 8; young adult 11; adult 14; mature adult 16; old 19; very old 20;ancient 22; wyrm 23; great wyrm 25
Alignment: Always True Neutral
Treasure: Triple Standard.
Planar dragons are found; on the heights of Mount Celestia, where Radiant Dragons guard Bahamutís palace; the depths of the pits of Baator, where Hellfire Dragons lair by Tiamatís pit; in the forests of Arborea; the wastes of Hades; and even on the Astral and Ethereal Planes. So too can they be found on the elemental planes. Luster dragons are the planar dragons of the Elemental Plane of Earth. Physically powerful dragons, luster dragons dwell in the Elemental Plane of Earth, lairing amidst the great veins of ore and gems found in the infinity of earth.
Luster dragonsí scales appear to be made from sapphire, ruby, diamond, and emeralds, all gleaming and shining; and it is this lustrous hide that gives the dragons their name. Their eyes are multifaceted blue diamonds. Unlike most dragons luster dragons have six legs, two of which are smaller limbs used primarily for aid in burrowing but able to be used as weapons by the larger luster dragons.
Luster dragons are unsocial and territorial creatures. They are unlikely to leave their, small for dragonkind, territory, but are quite aggressive towards trespassers in their domain. Should they catch someone in it, they will often let loose a massive bellow, a powerful attack, and an order to leave or die; should it catch someone taking ore or gem instead it will brutally attack, without chance of surrender. Luster dragons primarily eat gems and metallic ores, although they will also eat petrified enemies. They can sometimes be placated, or even hired with gifts of mithral and adamantine and the promise of more such gifts.
Cosmology Note: The fluff for luster dragons was written under the assumption of the standard 3.5 D&D cosmology with only 6 Inner Planes. If you use the older cosmology as presented in 2e Planescape then luster dragons are native to the Quasielemental Plane of Mineral; this fits better with both their nature (as gemstone creatures) and their special abilities (petrification) both hallmarks of what separated the Plane of Mineral and the Plane of Earth.
Age Size Hit Dice Str Dex Con Int Wis Cha BAB/Grp Atk Fort Ref Will Breath Weapon DC Frightful Presence Wyrmling S 6d12+18 (57 hp) 15 8 17 10 13 16 10/15 15 8 4 6 16 - Very Young M 9d12+36 (94 h) 17 8 19 12 15 18 9/16 11 10 5 8 18 - Young M 12d12+48 (126 hp) 19 8 19 12 15 18 12/20 15 12 7 10 20 - Juvenile L 15d12+75 (97 hp) 23 8 21 14 17 20 15/24 19 14 8 12 22 - Young Adult L 18d12+108 (225 hp) 25 8 23 16 17 22 18/33 23 17 10 14 25 25 Adult H 21d12+126 (262 hp) 27 8 23 16 19 22 21/37 27 18 11 16 26 26 Mature Adult H 24d12+168 (324 hp) 29 8 25 18 19 24 24/41 31 21 13 18 29 29 Old H 27d12+216 (391 hp) 31 8 27 20 21 26 27/49 33 23 14 20 31 31 Very Old H 30d12+270 (465 hp) 35 8 29 20 23 26 30/53 37 26 16 23 34 33 Ancient G 33d12+330 (544 hp) 37 8 31 22 25 28 33/57 41 28 17 25 36 35 Wyrm G 36d12+396 (630 hp) 39 8 33 24 25 30 36/61 45 31 19 27 39 38 Great Wyrm G 39d12+468 (721 hp) 41 8 35 24 27 30 39/70 46 33 20 29 41 39
Age Speed Init AC SR Special Abilities Wyrmling 40-ft, burrow 30-ft -1 19 (+1 size, +8 natural) - Immunity to Acid, petrification, and slow effects, tremorsense 30-ft, wingless Very Young 40-ft, burrow 30-ft -1 21 (+11 natural) - Quickened Stomp, Tremorsense 60-ft Young 40-ft, burrow 30-ft -1 24 (+14 natural) - DR 5/magic, Tremorsense 90-ft, Light Fortification, +4 on saves versus Poison and Stunning Juvenile 40-ft, burrow 30-ft -1 26 (-1 size, +17 natural) - Tremorsense 120-ft, Wall of Stone Young Adult 40-ft, burrow 30-ft -1 29 (-1 size, +20 natural) 20 DR 10/magic, Tremorsense 150-ft, Fire and Electricity Resistance 10 Adult 40-ft, burrow 30-ft -1 31 (-2 size, +23 natural) 22 Petrifying Claws, Earth Glide, Tremorsense 180-ft Mature Adult 40-ft, burrow 30-ft -1 34 (-2 size, +26 natural) 25 DR 15/magic, Tremorsense 210-ft, Moderate Fortificaton, +8 on saves versus Poison and Stunning Old 40-ft, burrow 30-ft -1 37 (-2 size, +29 natural) 27 Earthquake, Tremorsense 240-ft Very Old 40-ft, burrow 30-ft -1 38 (-4 size, +32 natural) 29 DR 20/magic and DR 5/adamantine, Tremorsense 270-ft, Fire and Electricity Resistance 20 Ancient 40-ft, burrow 30-ft -1 41 (-4 size, +35 natural) 31 Power Word Petrify, Tremorsense 300-ft Wyrm 40-ft, burrow 30-ft -1 44 (-4 size, +38 natural) 34 DR 20/evil and DR 10/chaos, tremorsense 330-ft, Not subject to critical hits, immunity to Poison and Stunning Great Wyrm 40-ft, burrow 30-ft -1 47 (-4 size, +41 natural) 36 Aura of Petrification, tremorsense 360-ft
Breath Weapon: A luster dragon has a single breath weapon; a cone of petrifying gas. Creatures who fail a Fort save against it are Slowed for 2 rounds per age category; creatures who are slowed by this effect are automatically petrified for 1 minute per age category if struck by this gas again. Beginning at the adult age category this secondary petrification is permanent; and beginning at old any creature slowed by this breath is also paralyzed, even if they are normally immune to paralysis.
Wingless: A luster dragon has no wings and therefore cannot make wing attacks. They instead gain a 2nd pair of claw attacks when they would normally gain wing attacks. This second set of claw attacks uses their smaller burrowing claws and deals damage as per a dragon of that size categoryís wing attacks.
Burrow: A luster dragon may burrow through rock as well as soil.
QuickenedStomp (Psi-like): 3/day a Very Young or older luster dragon may use the Stomp psionic power as a swift action with a ML of twice their age category.
Petrifying Claws (Su): An adult or older luster dragonís claws also deal 2 points of Dexterity damage per hit. Any creature whose Dexterity is reduced to 0 by this effect is also petrified as per the Flesh to Stone spell. This can affect non-fleshy creatures as well, but has no effect on Constructs. An earth elemental (or other elemental with the earth subtype) is merely rendered completely inert and unable to heal natural by this effect, and can be revived with a Lesser Restoration spell or any other effect that heals Dexterity damage (or by putting gloves of dexterity on them to raise their Dex to a positive number long enough for them to heal 1 point of ability damage naturally).
Earth Glide (Su): An adult or older can move through the earth as easily as an earth elemental or a xorn. See either creature for a full description.
Aura of Petrification (Su): A great wyrm luster dragon radiates a 30-ft aura of petrification. Any creature which starts its turn within 30-ft of a luster dragon must make a Fortitude save (same DC as Frightful Presence) or be petrified as per the Flesh to Stone spell. A creature that successfully saves against this effect cannot be affected by it for 24 hours. Creatures with the earth subtype are immune to this effect.
Spell-like Abilities: CL = twice age category; 3/day: Wall of Stone (juvenile or older); 1/day: Earthquake (old or older), Power Word Petrify (ancient or older).